RimWorld

RimWorld

Dlc collaboration - Void universe
Why does the Entity Anatomy Table use cooking?
I build the Entity Anatomy table to get some use out of dead Entities. But when I looked at the skill used it says cooking, I even tried to take a non-chef and the game said "not assigned to cooking" and I just wonder, why?

Is it something to do with the coding? Does the game see it as "butchering"? It is pretty strange to have my chef go from the kitchen to the lab and hack monsters.

I would say there is a difference in butchering and a autopsy. If it is possible to change it, could it be part of the Dark Study job? Or maybe just Research or Medical?

This is not only strange, but also a problem since my chefs are too busy in the kitchen because I have a lot of food/cooking mods, I don't need them to be running to the lab to butcher monsters too.
Last edited by Toasted Toby; 17 Oct @ 4:25pm
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昏闇  [developer] 18 Oct @ 7:23am 
The Entity Autopsy Table will be converted to Dark Research in the next update! Its room type will also be changed to a laboratory.
Originally posted by 昏闇:
The Entity Autopsy Table will be converted to Dark Research in the next update! Its room type will also be changed to a laboratory.
yaaaay! Thank you :3 That is gonna fit nicely with the Serym table from vanilla Anomaly
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