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Instead of the dog instantly starting to follow through walls, which looks unrealistic, you would actually whistle, and the sound would carry depending on the distance and environment. For example, if you sat the dog down 20 meters away, the whistle doesn’t need to be loud or heard across the map. But if you’re in open terrain, like mountains, the whistle could be heard over 100 meters away.
The bonding system could play into this too. A highly bonded dog would respond faster and more precisely, getting up immediately and running toward you the moment it hears the whistle.
The movement itself doesn’t need to be perfect or robotic either, the dog could roughly pick your direction, then gradually adjust as it closes the distance, honing in visually and by scent. That little bit of imperfection would make it feel alive, like it’s truly reacting to your call rather than just executing an AI path.