Project Zomboid

Project Zomboid

Project Summer Car [B42]
This topic has been locked
Errors / Bugs
(the error couldent fit into the comments so thats why im putting this here)i cant see the mechanics ui and this is the error it gives me `function: perform -- file: ISOpenMechanicsUIAction.lua line # 34 | Vanilla
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:89)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1567)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:474)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10856)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10494)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2289)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2268)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5962)
at zombie.iso.IsoCell.update(IsoCell.java:5895)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
at zombie.iso.IsoWorld.update(IsoWorld.java:4237)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
` can anyone help? also feel free to use this to report ur bugs and errors
< >
Showing 1-1 of 1 comments
Black_moons  [developer] 20 Sep @ 10:38am 
Please don't create threads for bug reports as I get 0 notice when you do. Join my discord if you want this bug diagnosed as I can't reproduce it. https://discord.gg/hP2SV6cMmQ
< >
Showing 1-1 of 1 comments
Per page: 1530 50