RimWorld

RimWorld

365 Days per Year
NoahB  [developer] 10 Sep @ 4:22pm
Bugs with logs or conflicts with other mods
Post here please
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Showing 1-3 of 3 comments
Rock 11 Sep @ 8:03pm 
Soft light incompatibility if using "UI Not included"

Mod "365 Days per Year" still functions well and proper.If using the "UI Not Included mod", its just the custom widgets that the mod includes for reading out the date. It still shows the old system in place. Mod is still functional with all its UI organizing features just that part. Simply disable the use of the custom widget within the mod settings if used.

- No logs. Figured I share in case anyone else was using "UI not included" Mod.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2588873455
maalvi72 14 Sep @ 11:54pm 
Thank you for creating discussion threads, since I don't own steam version I couldn't post messages in common section, and I was itching to do so (because of the Farenheit/Celsius thing, because, y'now, WHY??? Very glad you added an option).

So, bugs or conflicts.
Pawns age with "RimHUD" - it shows weird dates like showing 18yo as 2 years +something, or 3yo child being born in september 5500 (current date == march 5500)

On the world map, weather curve shows hot winter and cold summer no matter the hemisphere.

Great mod idea btw, wanted to change that silly quadrums Tynan put in since day 1, would love to see you ironing this one out.
Kreah 15 Sep @ 2:53am 
Originally posted by maalvi72:
Thank you for creating discussion threads, since I don't own steam version I couldn't post messages in common section, and I was itching to do so (because of the Farenheit/Celsius thing, because, y'now, WHY??? Very glad you added an option).

So, bugs or conflicts.
Pawns age with "RimHUD" - it shows weird dates like showing 18yo as 2 years +something, or 3yo child being born in september 5500 (current date == march 5500)

On the world map, weather curve shows hot winter and cold summer no matter the hemisphere.

Great mod idea btw, wanted to change that silly quadrums Tynan put in since day 1, would love to see you ironing this one out.

Regarding RimHUD, quoting from mod description:
"RimHud works fine, but displays incorrect biological age (My mod recognizes the correct one and corrects the age)"
Age is tied to ticks, so as this mod increases duration of years using ticks, then what equals a "year" is different between this mod and other mods. I noted that changing a pawn's age in character edit to somewhere in the 150-200 range results in characters in their mid-late 20s to early 30s, if that helps anyone looking here reflect character ages properly and saves the dev repeating themselves.
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