RimWorld

RimWorld

Custom Weapons Expanded
bug
Every time you load the saved game, these four errors will appear. But after you uninstall your mod, the errors will disappear.
1、Tried to register the same load ID twice: Thing_Human908, pathRelToParent=/holder, parent=CWF_Bow_Great913
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.LoadIDsWantedBank:RegisterLoadIDReadFromXml (string,System.Type,string,Verse.IExposable)
Verse.LoadIDsWantedBank:RegisterLoadIDReadFromXml (string,System.Type,string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
CWF.CompAbilityProvider:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch4 (Verse.ThingWithComps)
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingWithComps> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.ThingWithComps> (System.Collections.Generic.List`1<Verse.ThingWithComps>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingWithComps> (System.Collections.Generic.List`1<Verse.ThingWithComps>&,string,bool,Verse.LookMode,object[])
Verse.ThingOwner`1<Verse.ThingWithComps>:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingOwner`1<Verse.ThingWithComps>> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.ThingOwner`1<Verse.ThingWithComps>> (Verse.ThingOwner`1<Verse.ThingWithComps>&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.ThingOwner`1<Verse.ThingWithComps>> (Verse.ThingOwner`1<Verse.ThingWithComps>&,string,object[])
Verse.Pawn_EquipmentTracker:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.Pawn_EquipmentTracker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.Pawn_EquipmentTracker> (Verse.Pawn_EquipmentTracker&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.Pawn_EquipmentTracker> (Verse.Pawn_EquipmentTracker&,string,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.ExposeData_Patch1 (Verse.Pawn)
Verse.ScribeExtractor:SaveableFromNode<Verse.Pawn> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,string,Verse.LookMode)
RimWorld.Planet.WorldPawns:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldPawns> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.WorldPawns> (RimWorld.Planet.WorldPawns&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.WorldPawns> (RimWorld.Planet.WorldPawns&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.GameSetupStep_Components:GenerateFromScribe ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.ExposeData_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
2、
Tried to register the same load ID twice: Thing_Human102833, pathRelToParent=/holder, parent=CWF_Bow_Great102838
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.LoadIDsWantedBank:RegisterLoadIDReadFromXml (string,System.Type,string,Verse.IExposable)
Verse.LoadIDsWantedBank:RegisterLoadIDReadFromXml (string,System.Type,string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
CWF.CompAbilityProvider:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch4 (Verse.ThingWithComps)
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingWithComps> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.ThingWithComps> (System.Collections.Generic.List`1<Verse.ThingWithComps>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingWithComps> (System.Collections.Generic.List`1<Verse.ThingWithComps>&,string,bool,Verse.LookMode,object[])
Verse.ThingOwner`1<Verse.ThingWithComps>:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.ThingOwner`1<Verse.ThingWithComps>> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.ThingOwner`1<Verse.ThingWithComps>> (Verse.ThingOwner`1<Verse.ThingWithComps>&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.ThingOwner`1<Verse.ThingWithComps>> (Verse.ThingOwner`1<Verse.ThingWithComps>&,string,object[])
Verse.Pawn_EquipmentTracker:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<Verse.Pawn_EquipmentTracker> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<Verse.Pawn_EquipmentTracker> (Verse.Pawn_EquipmentTracker&,bool,string,object[])
Verse.Scribe_Deep:Look<Verse.Pawn_EquipmentTracker> (Verse.Pawn_EquipmentTracker&,string,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.ExposeData_Patch1 (Verse.Pawn)
Verse.ScribeExtractor:SaveableFromNode<Verse.Pawn> (System.Xml.XmlNode,object[])
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,string,Verse.LookMode)
RimWorld.Planet.WorldPawns:ExposeData ()
Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldPawns> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.WorldPawns> (RimWorld.Planet.WorldPawns&,bool,string,object[])
Verse.Scribe_Deep:Look<RimWorld.Planet.WorldPawns> (RimWorld.Planet.WorldPawns&,string,object[])
RimWorld.Planet.World:ExposeComponents ()
RimWorld.Planet.GameSetupStep_Components:GenerateFromScribe ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.ExposeData_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
3、
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/holder, parent=CWF_Bow_Great913
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.LoadIDsWantedBank:Take<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
CWF.CompAbilityProvider:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch4 (Verse.ThingWithComps)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ScribeLoader.FinalizeLoading_Patch2 (Verse.ScribeLoader)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
4、
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/holder, parent=CWF_Bow_Great102838
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.LoadIDsWantedBank:Take<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
CWF.CompAbilityProvider:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch4 (Verse.ThingWithComps)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ScribeLoader.FinalizeLoading_Patch2 (Verse.ScribeLoader)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch10 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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Showing 1-3 of 3 comments
feliperathal  [developer] 23 Sep @ 3:30pm 
Thanks, fixed
that was quick lol
黑猫 23 Sep @ 7:09pm 
so fast,wow
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Showing 1-3 of 3 comments
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