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I am not sure if this is happening after loading a save or just after a period of time. I have another batch coming up and I'll try to keep an eye on it with more frequent checks. Is the stat tracked as a raw number on the pawn or through something like hediffs? Knowing might help narrow down a cause.
So far it's been a really fun rework ofther mod.
Force Revitalize heals one injury, and then heals and removes its self as a condition.
10/10 mod btw dude, I'm loving it.
Exception filling tab RimWorld.ITab_Pawn_Health: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 94E28206]
at TheForce_Standalone.Generic.Recipe_MidichlorianTest.AvailableOnNow (Verse.Thing thing, Verse.BodyPartRecord part) [0x00045] in <58adcea80bac43dca80441083b4b32eb>:0
- POSTFIX VREAndroidsMod: Void VREAndroids.RecipeWorker_AvailableOnNow_Patch:Postfix(Boolean& __result, RecipeWorker __instance, Thing __0)
at Verse.RecipeWorker.AvailableReport (Verse.Thing thing, Verse.BodyPartRecord part) [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0
at TheForce_Standalone.Generic.Recipe_MidichlorianTest.AvailableReport (Verse.Thing thing, Verse.BodyPartRecord part) [0x00001] in <58adcea80bac43dca80441083b4b32eb>:0
at DubsMintMenus.Patch_HealthCardUtility.recipeOptionsMaker (Verse.Pawn pawn, Verse.Thing thingForMedBills) [0x00037] in <4a61d8a323544f168b948c321aa111ae>:0
at DubsMintMenus.Patch_HealthCardUtility.Postfix (UnityEngine.Rect outRect, Verse.Pawn pawn, Verse.Thing thingForMedBills) [0x001fc] in <4a61d8a323544f168b948c321aa111ae>:0
at RimWorld.HealthCardUtility.DrawPawnHealthCard (UnityEngine.Rect outRect, Verse.Pawn pawn, System.Boolean allowOperations, System.Boolean showBloodLoss, Verse.Thing thingForMedBills) [0x00139] in <24d25868955f4df08b02c73b55f389fe>:0
- PREFIX VREAndroidsMod: Void VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch:Prefix(Pawn pawn)
- POSTFIX Dubwise.DubsMintMenus: Void DubsMintMenus.Patch_HealthCardUtility:Postfix(Rect outRect, Pawn pawn, Thing thingForMedBills)
- POSTFIX VREAndroidsMod: Void VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch:Postfix()
at RimWorld.ITab_Pawn_Health.FillTab () [0x0003d] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0 () [0x00039] in <24d25868955f4df08b02c73b55f389fe>:0
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch4(System.String)
[Core, Assembly-CSharp.dll] Verse.Log.ErrorOnce(System.String text, System.Int32 key)
[Core, Assembly-CSharp.dll] Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0()
[Core, Assembly-CSharp.dll] Verse.ImmediateWindow.DoWindowContents(UnityEngine.Rect inRect)
[Core, Assembly-CSharp.dll] Verse.Window.InnerWindowOnGUI(System.Int32 x)
[System, UnityEngine.IMGUIModule.dll] UnityEngine.GUI.CallWindowDelegate(UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style)
https://github.com/JodemLee/Star-Wars-The-Force---Standalone/blob/master/Star%20Wars%20The%20Force%20-%20Standalone/Generic/Recipe_MidichlorianTest.cs