RimWorld

RimWorld

Star Wars : The Force Standalone
Lee  [developer] 15 Sep @ 9:17am
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Showing 1-15 of 38 comments
sdp0et 15 Sep @ 12:02pm 
When a teacher graduates a padawan, eventually the count of graduated students resets to zero. So far I have a pawn that has graduated two and one of those has graduated a padawan of her own. The count increments when it happens but after a while I notice it is zero again. i also have a pretty insane mod list so it's also possible it's am imteraction and not a bug,

I am not sure if this is happening after loading a save or just after a period of time. I have another batch coming up and I'll try to keep an eye on it with more frequent checks. Is the stat tracked as a raw number on the pawn or through something like hediffs? Knowing might help narrow down a cause.

So far it's been a really fun rework ofther mod.
Lee  [developer] 15 Sep @ 12:04pm 
Thanks. Ill take a look, i probably forgot to save it properly
Grabbas 15 Sep @ 4:46pm 
I'm not sure if this it's intentional or not, but I thought I should mention it in case it's not.

Force Revitalize heals one injury, and then heals and removes its self as a condition.

10/10 mod btw dude, I'm loving it.
Last edited by Grabbas; 15 Sep @ 4:47pm
Lee  [developer] 15 Sep @ 4:49pm 
hmm. Force Revitalize should be the last thing it removes. Ill take a look
GabbaTek 18 Sep @ 4:37am 
Can't open operations tab open for any pawn with mod dependant on Humanoid Alien Races -

Exception filling tab RimWorld.ITab_Pawn_Health: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 94E28206]
at TheForce_Standalone.Generic.Recipe_MidichlorianTest.AvailableOnNow (Verse.Thing thing, Verse.BodyPartRecord part) [0x00045] in <58adcea80bac43dca80441083b4b32eb>:0
- POSTFIX VREAndroidsMod: Void VREAndroids.RecipeWorker_AvailableOnNow_Patch:Postfix(Boolean& __result, RecipeWorker __instance, Thing __0)
at Verse.RecipeWorker.AvailableReport (Verse.Thing thing, Verse.BodyPartRecord part) [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0
at TheForce_Standalone.Generic.Recipe_MidichlorianTest.AvailableReport (Verse.Thing thing, Verse.BodyPartRecord part) [0x00001] in <58adcea80bac43dca80441083b4b32eb>:0
at DubsMintMenus.Patch_HealthCardUtility.recipeOptionsMaker (Verse.Pawn pawn, Verse.Thing thingForMedBills) [0x00037] in <4a61d8a323544f168b948c321aa111ae>:0
at DubsMintMenus.Patch_HealthCardUtility.Postfix (UnityEngine.Rect outRect, Verse.Pawn pawn, Verse.Thing thingForMedBills) [0x001fc] in <4a61d8a323544f168b948c321aa111ae>:0
at RimWorld.HealthCardUtility.DrawPawnHealthCard (UnityEngine.Rect outRect, Verse.Pawn pawn, System.Boolean allowOperations, System.Boolean showBloodLoss, Verse.Thing thingForMedBills) [0x00139] in <24d25868955f4df08b02c73b55f389fe>:0
- PREFIX VREAndroidsMod: Void VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch:Prefix(Pawn pawn)
- POSTFIX Dubwise.DubsMintMenus: Void DubsMintMenus.Patch_HealthCardUtility:Postfix(Rect outRect, Pawn pawn, Thing thingForMedBills)
- POSTFIX VREAndroidsMod: Void VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch:Postfix()
at RimWorld.ITab_Pawn_Health.FillTab () [0x0003d] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0 () [0x00039] in <24d25868955f4df08b02c73b55f389fe>:0
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch4(System.String)
[Core, Assembly-CSharp.dll] Verse.Log.ErrorOnce(System.String text, System.Int32 key)
[Core, Assembly-CSharp.dll] Verse.InspectTabBase+<>c__DisplayClass19_0.<DoTabGUI>b__0()
[Core, Assembly-CSharp.dll] Verse.ImmediateWindow.DoWindowContents(UnityEngine.Rect inRect)
[Core, Assembly-CSharp.dll] Verse.Window.InnerWindowOnGUI(System.Int32 x)
[System, UnityEngine.IMGUIModule.dll] UnityEngine.GUI.CallWindowDelegate(UnityEngine.GUI+WindowFunction func, System.Int32 id, System.Int32 instanceID, UnityEngine.GUISkin _skin, System.Int32 forceRect, System.Single width, System.Single height, UnityEngine.GUIStyle style)
Hello, I have the same problem with Humanoid Alien Races. It specifically happens after 'Medicine Production' research is completed. This log was made with Core and required mods only, using Cinders of the Embergarden as the test race. [gist.github.com]
Lee  [developer] 18 Sep @ 5:31pm 
Last edited by Lee; 18 Sep @ 5:35pm
Alright, I just sent a message on their bug reporting thread too. Thank you for your time.
Lee  [developer] 18 Sep @ 6:19pm 
Sounds good. I'll keep working on it from my end as well
Is "Force Stabilize" supposed to last 60 days?
Lee  [developer] 20 Sep @ 4:41am 
Ye. Yu can manually cancel it
MegaFan 21 Sep @ 3:39am 
Force choke deals no damage, just holds them in place. might js be a mod conflict though idk
Lee  [developer] 21 Sep @ 6:27am 
Seems to be a bug. I'll look into it
GoSu 24 Sep @ 2:30pm 
Don't know if you would consider this a bug or not but reseting a pawns force doesn't reset thier exp.
Lee  [developer] 24 Sep @ 2:34pm 
ill fix it
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