Caves of Qud

Caves of Qud

Garresh's Buffed And Rebalanced Mutations
Ross Feratu  [developer] 19 Aug @ 1:11am
Bugs
Post any bugs here.


Known Bugs:
Stinger tooltip incorrectly shows a limit of 1 penetration(This is purely visual. Penetrations are uncapped)
Some mutations are not granting reputation bonuses.
Last edited by Ross Feratu; 5 Sep @ 6:03am
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Showing 1-4 of 4 comments
koncik 27 Oct @ 5:25am 
I'm getting error in mod loader. Let me know if I can be of any help.
=== Buffed and Rebalanced Mutations 1.0.2 Errors ===
<...>/steamapps/workshop/content/333640/3551868242/BRMHarmonyPatches.cs(149,42): error CS0118: 'Telepathy' is a namespace but is used like a type
<...>/steamapps/workshop/content/333640/3551868242/BRMHarmonyPatches.cs(62,29): error CS0118: 'Telepathy' is a namespace but is used like a type
== Warnings ==
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs(27,24): warning CS0672: Member 'TelepathyVisionLink.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'TelepathyVisionLink.Register(GameObject)'.
<...>/steamapps/workshop/content/333640/3551868242/BRMBeguiling.cs(25,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMBurgeoning.cs(29,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMCryokinesis.cs(39,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMPyrokinesis.cs(39,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMDisintegration.cs(26,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMLifeDrain.cs(19,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMPsychometry.cs(31,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMSensePsychic.cs(33,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs'.
<...>/steamapps/workshop/content/333640/3551868242/BRMMassMind.cs(26,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs(30,4): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
<...>/steamapps/workshop/content/333640/3551868242/BRMSlimeGlands.cs(27,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMSpacetimeVortex.cs(19,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMWillForce.cs(23,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMTelepathy.cs(22,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMTeleportOther.cs(20,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs'.
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs'.
<...>/steamapps/workshop/content/333640/3551868242/BRMStunningForce.cs(44,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs(99,22): warning CS0168: The variable 'e' is declared but never used
Ross Feratu  [developer] 27 Oct @ 1:33pm 
Originally posted by koncik:
I'm getting error in mod loader. Let me know if I can be of any help.
=== Buffed and Rebalanced Mutations 1.0.2 Errors ===
<...>/steamapps/workshop/content/333640/3551868242/BRMHarmonyPatches.cs(149,42): error CS0118: 'Telepathy' is a namespace but is used like a type
<...>/steamapps/workshop/content/333640/3551868242/BRMHarmonyPatches.cs(62,29): error CS0118: 'Telepathy' is a namespace but is used like a type
== Warnings ==
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs(27,24): warning CS0672: Member 'TelepathyVisionLink.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'TelepathyVisionLink.Register(GameObject)'.
<...>/steamapps/workshop/content/333640/3551868242/BRMBeguiling.cs(25,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMBurgeoning.cs(29,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMCryokinesis.cs(39,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMPyrokinesis.cs(39,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMDisintegration.cs(26,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMLifeDrain.cs(19,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMPsychometry.cs(31,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMSensePsychic.cs(33,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs'.
<...>/steamapps/workshop/content/333640/3551868242/BRMMassMind.cs(26,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs(30,4): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
<...>/steamapps/workshop/content/333640/3551868242/BRMSlimeGlands.cs(27,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMSpacetimeVortex.cs(19,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMWillForce.cs(23,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMTelepathy.cs(22,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/BRMTeleportOther.cs(20,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs'.
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs'.
<...>/steamapps/workshop/content/333640/3551868242/BRMStunningForce.cs(44,4): warning CS0618: 'BaseMutation.Type.set' is obsolete: 'Should not need to set Type. Defaults to mutation Type in Mutations.xml, or the mutation category's Name.'
<...>/steamapps/workshop/content/333640/3551868242/TelepathyVisionLink.cs(99,22): warning CS0168: The variable 'e' is declared but never used

Whoa that's a wall of errors. Before I can narrow it down, do you have any other mods installed? Also, do you have Scripting enabled under mod settings?

If you have any other mods which mess with Telepathy that would explain the critical errors. I haven't done any testing on the beta branch yet so that could mess with things too. Are you on the live version or the beta branch?

Edit: I just ruled out the beta branch. It runs fine on that. With so many errors I'm inclined to believe it's either a settings issue or a compatibility issue. I'll do some more testing and edit in more shortly.

Edit 2: I did a quick check and disabling scripting should just throw a single error that it's not allowed, not the wall of errors you got. So that leaves either a compatibility issue with other mods, or something else. Let me know what your mod list looks like and we'll go from there.
Last edited by Ross Feratu; 27 Oct @ 1:47pm
koncik 27 Oct @ 1:55pm 
So this is definitely mod conflicting with other mutations mods, since I have couple of them. Sorry for the problem mate. If needed I can post a list of all mods that I use, let me know.
Ross Feratu  [developer] 27 Oct @ 2:08pm 
Originally posted by koncik:
So this is definitely mod conflicting with other mutations mods, since I have couple of them. Sorry for the problem mate. If needed I can post a list of all mods that I use, let me know.

Yeah if you want to post it I can take a look, although in general anything which modifies base mutations will lead to potential issues. I wonder though...

Do you have Gravenwitch's Telepathy mod installed? If so, that would definitely explain the critical errors. Her mod is fully implemented into this mod(with her permission). It's such a popular mod and difficult to make a patch for that I just bundled it together.
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