Europa Universalis IV

Europa Universalis IV

Reduced limit (Army and Navy)
FunnyVodi4ka  [developer] 9 Aug @ 10:59am
Suggestions for improving the modification (Предложения по улучшению модификации)
We are ready to hear your suggestions for improving the modification :steamthumbsup:
Готовы услышать ваши предложения по улучшению модификации :steamthumbsup:
Last edited by FunnyVodi4ka; 16 Aug @ 4:52pm
< >
Showing 1-6 of 6 comments
Dántes 15 Aug @ 4:30am 
Совместите с Anbennar пж :)
FunnyVodi4ka  [developer] 15 Aug @ 9:38am 
Originally posted by Dántes:
Совместите с Anbennar пж :)
Добрый день, при запуске игры модификацию Reduced limit необходимо опустить в самый низ списка (список используемых модификаций). Благодаря этому модификация будет активна. На данный момент полноценную совместимость с Anbennar гарантировать не можем, поскольку не были проведены тесты на стабильную работоспособность. При соблюдении условий описанных выше модификация будет активна. :steamthumbsup:
Спасибо, что поддерживаете наш проект и помогаете ему стать лучше!
Last edited by FunnyVodi4ka; 15 Aug @ 9:40am
FunnyVodi4ka  [developer] 15 Aug @ 9:42am 
Originally posted by Dántes:
Совместите с Anbennar пж :)
В дальнейшем будет проводить тестирование и доработку для полноценной совместимости с модификацией Anbennar :steamthumbsup:
Last edited by FunnyVodi4ka; 15 Aug @ 9:42am
Duzak Test 24 Aug @ 2:01pm 
hi. I think the trade power that a light ship gives became relatively (and drastically) reduced so it's not that profitable anymore, since the maintenance cost for a light ship skyrocketed. would you re-balance it (for example, buffing the trade power)?
FunnyVodi4ka  [developer] 24 Aug @ 2:54pm 
Originally posted by Duzak Test:
hi. I think the trade power that a light ship gives became relatively (and drastically) reduced so it's not that profitable anymore, since the maintenance cost for a light ship skyrocketed. would you re-balance it (for example, buffing the trade power)?
Hi, we checked the mod for the game on the trading republic and there were no problems with the maintenance or effectiveness of merchant ships. Let's take a closer look at this point in different countries. Thank you for helping to make the modification better. :steamthumbsup:
Greetings! Great idea but I think manpower is still huge, you might reduce that as well, also - republics should have reduced manpower even more than others (halved) and forcelimit reduced more (maybe added in case they hire mercenaries like in the mod Responsible Warfare, and added more chances for condottieri since republics like venice or genoa were dependant on mercenaries, their armies were not so huge irl like they are in game
< >
Showing 1-6 of 6 comments
Per page: 1530 50