Europa Universalis IV

Europa Universalis IV

25 ratings
Reduced limit (Army and Navy)
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File Size
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Updated
3.698 MB
8 Aug @ 12:19pm
30 Aug @ 11:08am
19 Change Notes ( view )

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Reduced limit (Army and Navy)

Description
RU v1.3.3 Reduced limit (Army and Navy)
Description
In the later stages of the game, the limit becomes too large and army control becomes tedious. I'm tired of fighting endlessly with half a million armies and the pleasure of the game is getting less. The decrease in the number of troops is also more historical.
Modification modifies:
Army
  • Reduced the limit of regiments (33% of the standard)
  • Reduced the recruitment limit and increase
  • Increased the cost of regiments and their maintenance (x3)
Fleet
  • Reduced ship limit (50% of standard)
  • The limit and the increase in seafarers have been reduced
  • Increased cost of ships and their maintenance (x2)
The rest
Support
Stable operation is provided on the v1.37.5.0 version of the game
Compatible with all DLC

Popular Discussions View All (3)
6
30 Aug @ 11:12am
Modification errors (Ошибки модификации)
FunnyVodi4ka
5
24 Aug @ 2:54pm
Suggestions for improving the modification (Предложения по улучшению модификации)
FunnyVodi4ka
0
9 Aug @ 10:41am
PINNED: Description of the changes (Описание изменений)
FunnyVodi4ka
20 Comments
Chubai 26 Aug @ 3:41am 
То что нужно, заебали эти огромные армии в конце игры. Вот теперь балансно + реалистично:steamthumbsup:
FunnyVodi4ka  [author] 24 Aug @ 2:57pm 
Hi, at the moment, the modification has been tested on the standard version of the game without mods. In the future, it is planned to work on improving the compatibility of the modification with other work in the workshop. Thank you for helping to make the modification better! :steamthumbsup:
Misterkill800 23 Aug @ 8:07pm 
Is this mod compatible with any other mods? I am currently playing with your mod and Voltaire's Nightmare mod. When I added your mod it changed the buildings icons and I cant build anything. Just wondering if these two mods will be compatible in the future.
FunnyVodi4ka  [author] 20 Aug @ 9:15am 
Hi, we are aware of this issue and will fix it in the next update 1.3.2. Thank you for helping us improve this modification! :steamthumbsup:
Petophion 19 Aug @ 11:01am 
Hi, very good mod overall but there is small issue that i encountered. Capital cities that have no additional forts (1 level fort) has siege requirement of 0. Because of that AI never seems to siege them. Can you fix that?
FunnyVodi4ka  [author] 17 Aug @ 11:46am 
In short, the army was reduced by about 3 times, and the navy by 2 times :steamthumbsup:
FunnyVodi4ka  [author] 17 Aug @ 11:44am 
Hi, detailed information about the changes can be found in the discussion :steamthumbsup:
Sanosuke 17 Aug @ 11:33am 
can you give more detail about the mod had changed the force limit?
FunnyVodi4ka  [author] 16 Aug @ 4:49pm 
Hi, we will fix the mission issue in the next update version 1.3.0. We will try to do it as soon as possible)) Thank you for pointing out our mistakes and helping us improve the modification. You can leave suggestions and information about errors in the discussions, we read them))) :steamthumbsup:
raisgremory 16 Aug @ 4:29pm 
@jurrasiczilla those are early game missions, just keep this mod disabled at start then enable it for lategame lol