Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Should be fixed now.
Should work on a existing save, so you don't have to start over.
Can confirm that it works, thank you, this mod is amazing
idk if it is a bug, if I need a landmark or something else but it seem I cannot recruit the "pit fighter with blade & schield" and "pit fighter with dual blades" from clan pestilens "blighted reliquary".
I'm playing skryre since day 1 in "old world"
Do you use the latest version, as I fixed that in the latest update?
As in the quick run I just did in the OWC, I can get both as Clan Skryre.
So if you don't see them, then the patch might not be save game compatible, as the big update yesterday changed a lot to make it available to all Skavens.
But I think that in OG Skaven Clans you add to the limit through a Under-City building.
I think I did put that one in game, so you if you can build that one, you’ll be able to push the limit by each built.
thank you for your help !
The clanrats (vanilla units) looks like this : https://imgur.com/a/4bcu4v0
The first one is wrong, it should look like the second one (i used clanrat summon for the second one). This is only for the vanilla clanrats units.
New game after the patch?
I'll take a look at it again, as I have seen some issues with changes saved, just to make sure everything is in the uploaded files.
Yes, a news game I tested yesterday as Skryre. All the normal clanrats (swords and spears) had Eshin ninja clothing instead of spiky metal armor. The color is not the problem.
Then I'll know where to look, as nothing has been added. So maybe a quick check at "unit variants" and maybe a port over of the vanilla lines, if I don't find anything I have added wrong.
Just like with the colour, so them not being there does mess up anything.
Is the sound bug also in the OG mod, or haven't you checked that?
If it is, then you need to report it to them, if it isn't then I'll take a look at, what my mod is doing to it.
*Edit* They don't have a comment section on their page, and I dont have access to their Discord. Oh well, i'll just skip this unit.
No problem.
I have found the problem and fixed it, but I'm almost done with some other features, so if I get it to work properly, as I will like to include it in the update.
Otherwise I'll throw in the update to the units, if I still haven't dealt with the kinks of the features by latest this Sunday.
No problem, I'll almost ready to upload the fix and some need stuff.
Just need some sleep, before getting the last bit done.
I found 14 units overwriting vanilla varients, so I made them as a "new" unit, and gave Eshin a clanrat building to recruit their varient from.
https://gtm.steamproxy.vip/profiles/76561198006594037/screenshots