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`function: grimeDamage -- file: TABAS_BodyGrime.lua line # 65 | MOD: Take A Bath And Shower
function: grimeToBodyDamage -- file: TABAS_BodyGrime.lua line # 76 | MOD: Take A Bath And Shower
function: onPlayerUpdate -- file: TABAS_BodyGrime.lua line # 130 | MOD: Take A Bath And Shower
java.lang.RuntimeException: __lt not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:881)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2571)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2279)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2266)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
at zombie.iso.IsoCell.update(IsoCell.java:5892)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4197)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4317)
at zombie.iso.IsoWorld.update(IsoWorld.java:4231)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
I did a little bit of testing with debug mode and only this mod and it requirement and error magnifier and its requirement. The error started spamming only after reaching grime 30 (according to the debug context menu) and would stop spamming if it get's below 30.
EDIT: I checked it on a default apocalypse preset, with no perks and a random character, the mod order was:
error magnifier's requirement
error magnifier
moodle framework
take a bath and shower
I'd fixed.
LOG : General f:0, t:1755373087847> -----------------------------------------
STACK TRACE
-----------------------------------------
function: AddBathTubTiles -- file: TABAS_Compat.lua line # 8 | MOD: Take A Bath And Shower
function: TABAS_Compat.lua -- file: TABAS_Compat.lua line # 32 | MOD: Take A Bath And Shower
ERROR: General f:0, t:1755373087871> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: Bathtub of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:639)
zombie.Lua.LuaManager.RunLua(LuaManager.java:582)
zombie.Lua.LuaManager.RunLua(LuaManager.java:568)
zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:427)
zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:318)
zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:479)
zombie.GameWindow.init(GameWindow.java:1386)
zombie.GameWindow.mainThreadInit(GameWindow.java:756)
zombie.GameWindow.mainThreadStart(GameWindow.java:598)
zombie.MainThread.mainLoop(MainThread.java:64)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1755373087871> -----------------------------------------
STACK TRACE
-----------------------------------------
function: AddBathTubTiles -- file: TABAS_Compat.lua line # 8 | MOD: Take A Bath And Shower
function: TABAS_Compat.lua -- file: TABAS_Compat.lua line # 32 | MOD: Take A Bath And Shower
ago. 16, 2025 2:38:07 P. M. zombie.Lua.LuaManager RunLuaInternal
GRAVE: java.lang.RuntimeException
ago. 16, 2025 2:38:07 P. M. zombie.Lua.LuaManager RunLuaInternal
GRAVE: java.lang.RuntimeException:
ago. 16, 2025 2:38:07 P. M. zombie.Lua.LuaManager RunLuaInternal
GRAVE: at AddBathTubTiles:8
at TABAS_Compat.lua:32
Y el siguiente es dentro de la partida al momento de querer tomar el baño se acerca, hace la animación de quitarse un arma, salta el error, ya no se desviste y ya no puede tomar el baño:
LOG : General f:594860, t:1755386293914> -----------------------------------------
STACK TRACE
-----------------------------------------
function: isNotExcludedClothing -- file: TABAS_Utils.lua line # 271 | MOD: Take A Bath And Shower
function: doUnequip -- file: TABAS_UnEquipItems.lua line # 121 | MOD: Take A Bath And Shower
function: onTakeShower -- file: TABAS_TakeShowerContext.lua line # 174 | MOD: Take A Bath And Shower
function: perform -- file: ISWaitWhileGettingUp.lua line # 47 | Vanilla
ERROR: General f:594860, t:1755386293914> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: Exclude of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10856)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10494)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2289)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2268)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5962)
zombie.iso.IsoCell.update(IsoCell.java:5895)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:594860, t:1755386293915> -----------------------------------------
STACK TRACE
-----------------------------------------
function: isNotExcludedClothing -- file: TABAS_Utils.lua line # 271 | MOD: Take A Bath And Shower
function: doUnequip -- file: TABAS_UnEquipItems.lua line # 121 | MOD: Take A Bath And Shower
function: onTakeShower -- file: TABAS_TakeShowerContext.lua line # 174 | MOD: Take A Bath And Shower
function: perform -- file: ISWaitWhileGettingUp.lua line # 47 | Vanilla
Cabe destacar que la partida la tengo con varios mods y con la versión pasada de tu MOD no había tenido ningún conflicto hasta ahora (con excepción de "Reorder The Hotbar [B42/41]" que únicamente al reacomodar el Hotbar no encontraba la posición de nuevo para colocar los ítems, lo cual no era ningún problema para mi y el proceso de bañarse lo terminaba sin ningún problema).
Excelente MOD. Saludos
`attempted index: Bathtub of non-table: null
function: AddBathTubTiles -- file: TABAS_Compat.lua line # 8 | MOD: Take A Bath And Shower
function: TABAS_Compat.lua -- file: TABAS_Compat.lua line # 32 | MOD: Take A Bath And Shower
java.lang.RuntimeException: attempted index: Bathtub of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:639)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:582)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:568)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:427)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:318)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:479)
at zombie.GameWindow.init(GameWindow.java:1386)
at zombie.GameWindow.mainThreadInit(GameWindow.java:756)
at zombie.GameWindow.mainThreadStart(GameWindow.java:598)
at zombie.MainThread.mainLoop(MainThread.java:64)
at java.base/java.lang.Thread.run(Unknown Source)
`
function: grimeToBodyDamage -- file: TABAS_BodyGrime.lua line # 71 | MOD: Take A Bath And Shower
function: onPlayerUpdate -- file: TABAS_BodyGrime.lua line # 132 | MOD: Take A Bath And Shower
ERROR: General f:11909, t:1759388917295> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
The error occurred after you created a new character, not an existing save, right? If so, it's probably fixed, so please check it.
The problem is now solved, thank you!