Left 4 Dead 2

Left 4 Dead 2

[VScript] Custom Survivor Takeover (CST)
ChapCanai  [developer] 28 Sep @ 1:36am
Issues that keep me up at night
I'm just a beginner so there's gonna be a lot of problems

Issues that keep me up at night:
  • Custom survivors only have empty/generic portrait/vgui.
  • No emotions and gestures (custom talkers not using vcd)

  • In l4d1 maps, l4d2 survivors have l4d1 names, arms, and vgui, so I decided to just leave em blank for them

    You can kinda fix it using this mod:
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2280765867
    Or a sourcemod version:
    https://forums.alliedmods.net/showthread.php?p=2614626

  • When you play as a custom character, portrait wont update until the next chapter.

  • Sometimes the HUD didn't update and they will have wrong portraits

  • Sometimes their weapon is not at the right attachment point.

  • Maybe the model will revert when a player joins, leaves, or goes idle. Couldn't test that by myself.

  • Takeover would need to wait until cutscene is done before changing models, or else invisible bug

  • VSSM !survswap does not recognize custom survivors

  • If you are using VSSM !survswap or sourcemod pickbot plugin, and retry_restore_on_update is on, it would just keep setting you back to your first skin that you started with. To properly swap, you may also have to do !skinswap {name}

  • Wrong fall scream voice like in the xbox version.

  • If you have melee/jump grunts, may hear wrong voice.

  • If using Survivor Legs script, some custom survivors with custom animations may have their legs fcked.

  • Someone said that versus mode will crash (havent tried it myself)

  • Ragdoll mods on some custom survivors won't work and may crash
Last edited by ChapCanai; 28 Sep @ 7:43pm