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Can you send me a screenshot with the performance analyzer stats, as well as map size and possibly a screenshot of the map if you're okay with sharing that?
I'm seeing an average 3+ and sometimes 4+ ms for RealTiltMod.Patch_SectionLayerThings_Regenerate_On_Sun_Direction_Change:Prefix with constant 20+ ms spikes and if I profile the internal methods, I see an average ~1.5 ms on HarmonyLib.AccessTools:Method with constant 8+ ms spikes and a ~1.2 ms average on System.Reflection.MethodBase:Invoke with constant 6-8 ms spikes. Settings are mostly default. Only changed settings are enabling growing patches.Stuttering is the worst when my colony is on screen which only consists of about 6 buildings
Are you seeing it more often than that?