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Is it when there are so many materials that is 'consumed'?
Or as you craft more and more, it would start to lag?
Thank you!!
It seems to be constant even when the crafting system is not spawned. Even when not having the Crafty Table spawned in I'm seeing reports of the system being used. After removing the addon I seem to get like, 10-20 fps? It's hard to tell, I didn't do proper stress testing.
And I believe it's due to your holographic materials you are using in your hologram sign, but it could also be other materials in your addon!
I could do a proper test if you want me to in order to give a full report on this if you need.
Also BadCoderz[github.com] is a GitHub mod which uses a database of "bad code" to help find unoptimized code to fix, used as a debug tool. It'll tell how often your mod calls to the client and server, how many times it calls, and what libraries/hooks is being called! Very helpful to me as a modpack dev to find laggy mods and report found issues. Using "GM:PostDrawTranslucentRenderables" is often considered a common mistake for using materials.
Course I might be wrong ofc, and I'm glad to be so if I'm not correct in my report!
I see, if I have the time Ill change the method of the hook call. Thank you!
You're welcome!! Good luck, hope you can get it figured out, excited to use the addon again!!
Hi @Arlo Ecloc
Thanks for your patience! I managed to change the code to remove the hook when the beam's aren't active. Should remove some unnecessary hooks while nothing is happening. Also I didnt notice a duplicate client lua file that was uploaded, could be a culprit also haha. Tell me if there is a difference
Nice! I'll check it out the next time I'm in-game and get back to ya. Good finds. :)
[Sandbox Crafting System] lua/autorun/wecraft_cl.lua:349: attempt to index field 'PostDrawTranslucentRenderables' (a nil value)
1. EnsureZapHook - lua/autorun/wecraft_cl.lua:349
2. func - lua/autorun/wecraft_cl.lua:394
3. unknown - lua/includes/extensions/net.lua:34
This is a seperate bug report for lag issues, not a general error post.