Total War: WARHAMMER III

Total War: WARHAMMER III

Deithland: An Empire Roster Overhaul (Artillery Update!)
Miscellaneous (Mostly unit) suggestions
Howeye Dok, if you read this I'd like to once again state how much i appreciate the work put into the mod. I already put many of these points into a comment on the main mod page, put am putting them all here so they're all in one place.

First point, the nock gun. Could be a pyrehulk weapon, weapon team or mounted on some kind of vehicle. I felt it might fit the mood of the mod, as similar to the knellguns it's a wacky weapon that kinda failed to find a niche in history but looks very cool.

Fume Korps variants, essentially a pure melee and pure ranged version to supplement the hybrid fume korps unit currently in the mod: a melee version armed with pikes, sacrificing their ranged capability for more ability to hold the line, and a ranged focused one i thought could use airguns, as they were used around the Napoleonic wars, and could be a good cheap issue weapon for the fume korps as they don't require gunpowder.

Thoughts on a byzantine-style flamethrower unit?

Ribauldequin style low-tier artillery piece, designed to spray inaccurate low powered shots at enemy infantry blobs

A hwacha inspired artillery piece, though i understand if this one wouldn't fit with the vibe of the rest of the mod

Idea for a low to mid-tier anti-armor ranged infantry which takes some explaining: a version of the chinese "nest of bees", a box held by an infantryman filled with arrows, launched in a volley similar to fireworks. Same weapon framework, but using the compressed air spike launcher on the "lowca" mech from iron harvest, allowing them to spray individually weak but numerous armor-piercing projectiles.

Will the spellshields from the reiksmarines mod be making any kind of return, or is the vision for the mod steering away from magitech and more towards steampunk?

What are your thoughts on tanks and armored cars, or even a steam tank reskin, as it's essentially an armored car with a cannon. A machine gun tank such as the Russians and Ukrainians used could perhaps also be interesting

Would flying units like airships or helicopters be considered?

Lastly, are bipedal or quadruped mechs part of your vision for the mod (could even be mounts for lords and heroes)

Thank you for your time, look forward to seeing where the mod goes in future regardless of what path you take with it.