Total War: WARHAMMER III

Total War: WARHAMMER III

Deithland: An Empire Roster Overhaul
 This topic has been pinned, so it's probably important
Doktober  [developer] 29 Jul @ 10:36am
FAQ's and Bugs
Have a look through these to see if your question or problem is listed here before dropping a main page comment!

BUGS:
Q. Performance is bad
A. Working on low-poly models

Q. Some units like the Pyrehulks and Danzigers are T-posing
A. Move the mod higher in your load order, it's conflicting with something

QUESTIONS:
Q. Will you make an X submod?
A. I will not make submods for any mod I don't also use, I'd rather devote time and effort to making more units. I won't be making any double unit size submods, compatibility submods for other Empire overhaul mods that I don't use, or reworks for overhaul mods like Radious and SFO. I would encourage anyone else to make those kinds of submods however!

Q. Will you make X thing like this Warhammer 40k Thing?
A. No, that's how you get your mod banned by GW. My mod is it's own thing from my own brain, inspired mostly by history and by some other intellectual properties. Nothing is or will be a direct rip from another fandom, ever. Please do not ask me to do so.
Last edited by Doktober; 30 Jul @ 3:10pm