Project Zomboid

Project Zomboid

[B42]Neat Crafting V1.5
 This topic has been pinned, so it's probably important
Rocco  [developer] 21 Jun @ 7:11am
Suggestions
here u can give me some suggestions to help me make it better
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Showing 1-11 of 11 comments
Geardo 19 Jun @ 4:38am 
Suggestions
I really like the mod, that being said i think some additions would make it perfect.
Here's a few suggestions i grabbed from the comments of the mod from a user called Magond.
- Customizable window size.
- Show crafting action time.
- Show crafting experience for each skill. like this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3428715523&searchtext=xp
Last edited by Geardo; 19 Jun @ 4:39am
needs resizable window
mod is great, it just needs a way to resize the window
Rocco  [developer] 21 Jun @ 7:15am 
"resize the window"is on my to-do list,but the xp display i hope someone can make a addon for it
GV 26 Jun @ 12:30am 
Can i make a request for this mod? Is there any chance you can add Load and unload your weapon mags? Also When you rip / cut clothing have each type stack so we dont have to press craft for each one.
KodeMan 30 Jun @ 3:12pm 
Double clicking to craft would be the icing on the cake if it gets added.
Edit: Also, controller support
Last edited by KodeMan; 30 Jun @ 3:12pm
Alicia-X 10 Jul @ 6:31am 
Desperately need: Font UI Scaling

Please add font scaling to match the native game configuration. I'm an older gamer in a large resolution and the font/icons/UI is so small compared to the rest of the game, that I simply can't use your mod.
Last edited by Alicia-X; 10 Jul @ 6:38am
Came here to check if there was any way to change the font size and was happy I wasn't the only one.

Some of the text is very small, otherwise it's a great mod.
Save/Load presets for favorite recipes and items
Really missed this feature from Craft Helper Continued

considering this mod already has its own what can i craft context menu, it might be better to remove the vanilla option to reduce clutter
Last edited by DarkzKnight; 11 Sep @ 8:35pm
Several suggestions:

  1. Output item search function. Make clicking an output item in the crafting menu instantly search for that item with the search function. Would make it much easier to quickly search what an item you're crafting is usable for, instead of having to search its name manually.

  2. Better info for output items. Make hovering over an output item in the crafting menu include statistics just like hovering over it in your inventory would - encumbrance, condition, protection values, damage, etc. This would make it easier to know what an item (especially armors/weapons) would actually be like when crafted.

  3. Workstation recipes. Make all workstation recipes accessible in the crafting menu by default, but add a filter option that makes recipes for specific workstations toggleable, with all except 'Surface' being turned off by default. Left clicking the workstation filter button could open a drop-down with all of the workstations, and right clicking toggle all of the workstation recipes on/off.
Zara ♡ 13 Sep @ 9:25am 
Not sure if this is a thing in the mod but if not(This should be vanilla imo)
The "output" image of the item you want to craft will show the stats of the item when you hover your mouse over the image.

So if you want to add nails to your bat or cans/screws, when you hover over the image in the "output" section, it'll show the new stats of the bat.
In the required items section of the crafting menu, you can click on an item to switch it to an alternative. For example if you are crafting sewn handwraps, you have to click all selected denim strips and click on six separate rags. I suggest making it so right clicking the crafting material in the alternative selection menu will select the max amount of that item.
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