Project Zomboid

Project Zomboid

[B42] Home Inventory
Error Log
Hi guys,

Is anyone else dealing with this error?
Any suggestions for a solution or loading order?

`Callframe at: setWidth
function: instantiate -- file: ISUIElement.lua line # 904 | Vanilla
function: addChild -- file: ISUIElement.lua line # 1424 | Vanilla
function: create -- file: HomeInventoryPanel.lua line # 87 | MOD: [B42] Home Inventory
function: initialise -- file: HomeInventoryPanel.lua line # 51 | MOD: [B42] Home Inventory
function: createChildren -- file: ISCharacterInfoWindow_HIPatch.lua line # 22 | MOD: [B42] Home Inventory
function: instantiate -- file: ISUIElement.lua line # 912 | Vanilla
function: addToUIManager -- file: ISUIElement.lua line # 1354 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataObject.lua line # 112 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataTuning.lua line # 24 | MOD: Tsar's Common Library v.2.07
function: createInventoryInterface -- file: ISPlayerDataObject_Knox.lua line # 40 | MOD: Knox Event Expanded NPC
function: createPlayerData -- file: ISPlayerData.lua line # 196 | Vanilla
`
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Showing 1-5 of 5 comments
Ryan 15 Jun @ 2:29am 
gives this error in 42.9 I am using mods

`Callframe at: setWidth
function: instantiate -- file: ISUIElement.lua line # 904 | Vanilla
function: addChild -- file: ISUIElement.lua line # 1424 | Vanilla
function: create -- file: HomeInventoryPanel.lua line # 87 | MOD: [B42] Home Inventory
function: initialise -- file: HomeInventoryPanel.lua line # 51 | MOD: [B42] Home Inventory
function: createChildren -- file: ISCharacterInfoWindow_HIPatch.lua line # 22 | MOD: [B42] Home Inventory
function: instantiate -- file: ISUIElement.lua line # 912 | Vanilla
function: addToUIManager -- file: ISUIElement.lua line # 1354 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataObject.lua line # 112 | Vanilla
function: createPlayerData -- file: ISPlayerData.lua line # 196 | Vanilla
`



`java.lang.IllegalArgumentException
at jdk.internal.reflect.GeneratedMethodAccessor97.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:364)
at zombie.gameStates.GameLoadingState.exit(GameLoadingState.java:482)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:91)
at zombie.GameWindow.logic(GameWindow.java:381)
at zombie.GameWindow.frameStep(GameWindow.java:914)
at zombie.GameWindow.mainThreadStep(GameWindow.java:640)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
^ same here, every time I enter the game
maraganina  [developer] 15 Jun @ 9:19am 
All, thanks for the logs. I've just pushed an update in which I included some fail safes to prevent those errors, but I don't know it's really fixed because I never had those to begin with. Let me know this update fixes it, and if not, please post the new error log. Thanks
agora ta zero bala amigo.
10/10 ❤️
Ryan 16 Jun @ 5:08am 
it seems to be solved for now
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