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 4								 This topic has been pinned, so it's probably important
  This topic has been pinned, so it's probably important	 
					




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(You could even use an item mapper to determine the output without having to make them separate recipes. I'm not 100% certain of how you'd make sure it's using the right type of box, though, so you might have to keep them as separate recipes.)
Also, a real bug: Surgical masks just don't work. Edit SusceptibleMaskData.lua and replace Hat_SurgicalMask_Blue with Hat_SurgicalMask and delete Hat_SurgicalMask_Green.
thank you fixed it!
I'll consider the method you shared!
Noticed that the filters gave out before the masks protection meter gave out so I tried replacing it but when I did the filters were replaced but the masks protection fell to 0%
No idea how to fix it
Edit: this only applies when time is sped up. From what I've tested, drinking works fine (drank a juice box and soda) but eating will cause this problem
Delete the following file. The base game now includes removing and adding back masks.
steamapps\workshop\content\108600\3493150396\mods\s\42\media\lua\client\Susceptible\Patches\ISEatFoodAction_patch_auto_mask_management.lua
It works well when using a gas filter.
If you use an oxygen tank
For items that use oxygen tanks, do not assemble the oxygen tank beforehand. Instead, wear the item without an oxygen tank, then open the Susceptible UI to insert the oxygen tank.
(Sorry, in this case, the unpleasantness coming from the corpse cannot be prevented.)
I'll fix it soon :>