Project Zomboid

Project Zomboid

[B42]Susceptible Trait - Airborne Infection
Showing 1-6 of 6 entries
Update: 8 Sep @ 8:01am
by FG

I fixed the issue where the gas mask wouldn’t automatically put back on after eating.

Update: 7 Jun @ 3:15am
by FG

Added some missing gas masks

Updated compatibility with Bandit Mode

Update: 6 Jun @ 12:02am
by FG

Fixed incorrect infection UI display when a bandit/NPC is nearby.

Update: 5 Jun @ 12:43am
by FG

New function!
Stress will only increase if the player has the Susceptible trait (for multiplayer! )
(This was my least favorite thing in build 41 mod! haha)

You can now disable the "Increases stress when zombies are nearby" feature in the Sandbox settings.

Fixes!

Fixed an issue where oxygen tanks were not supported.

Now supports the new item: Improvised Gas Mask.

Removed unnecessary code and 3D models!

Update: 4 Jun @ 7:06am
by FG

Update: 4 Jun @ 6:36am
by FG