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What I've done so far:
First thing I did was just have everyone agree to using drawhud 0, but even with that the rate of fire still appears over the guns. When I read through the documentation to remove it, the best I got was I found the property for moving the location of the RoF display (left, center, or right :\).
So what do I need to do to finish my goal? How do I kill all of the HUD?
customizable_weaponry_2.0_349050451\lua\cw\shared
and edit the firemodes.lua file, delete the display area (second quotation) and turn of 3d2d hud ingame, thats the closest I got to no HUD along with the drawhud stuff
CustomizableWeaponry.firemodes:registerFiremode("semi", "", false, 0, 0)
CustomizableWeaponry.firemodes:registerFiremode("double", "", false, 0, 0)
CustomizableWeaponry.firemodes:registerFiremode("bolt", "", false, 0, 0)
CustomizableWeaponry.firemodes:registerFiremode("pump", "", false, 0, 0)
CustomizableWeaponry.firemodes:registerFiremode("break", "", false, 0, 0)
CustomizableWeaponry.firemodes:registerFiremode("2burst", "", true, 2, 0)
CustomizableWeaponry.firemodes:registerFiremode("3burst", "", true, 3, 0)
CustomizableWeaponry.firemodes:registerFiremode("safe", "", false, 0, 0)
If you look at the instructions at the top saying this is the id and this display and all that stuff you can just get rid of what the display is going to be and just leave it blank for nothing to show up its pretty simple