Garry's Mod

Garry's Mod

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Chuck's Weaponry 2.0
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
370.594 MB
30 Nov, 2014 @ 3:43am
21 Jan, 2023 @ 4:08am
111 Change Notes ( view )

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Chuck's Weaponry 2.0

In 3 collections by sрy
Shit for my server
18 items
Ground Control pack
18 items
Cum Town RP Content
18 items
Description
Check out 'Intravenous', a stealth/action game that I'm working on!

Click here to open the base documentation.[docs.google.com]

Features:
- Dynamic recoil and accuracy
- Custom viewmodel movement
- Surface ricochet and penetration
- Firemodes
- Weapon holstering on weapon change
- Optional free-aim
- Inability to fire weapon when in water/climbing a ladder
- Designed for both singleplayer and multiplayer
- High weapon customization value
- Ability to adjust position of sights
- Weapon chambering
- Optional blur effects when reloading/aiming/customizing
- Ability to turn on simple telescopics and toggle the crosshair
- Attachment preset system
- Quick grenades
- Very flexible, easy to use and modular plug-in system for developers
- Heavy weapons slightly slow you down
- Custom optional HUD elements for displaying health and ammo (Spawn Menu > Utilities > CW 2.0 > Client)

Attachments:
- Kobra, EoTech 553, Aimpoint, Micro T1, Trijicon ACOG, Trijicon RMR, Schmidt&Bender Shortdot, PSO-1, SG1 scope for G3, Nightforce NXS
- PBS-1, SAKER, Tundra 9MM, Cobra M2
- AN/PEQ-15, Insight X2 LAM
- Varying length barrels for weapons
- Various handguards and stocks for weapons
- Varying capacity magazines
- M203 (underslung 40MM barrel)
- Foregrip
- Various attachments unique for specific weapons

Ammo types:
- Slug rounds and flechette rounds for shotguns
- Magnum and match grade rounds for other weapons

Weapons in this pack:
AK-74 * 3
AKM
AR-15 * 2
MR-96 * 3
HK MP5 * 3
HK G3A3
Desert Eagle * 3
AI L115
SVD
FAMAS G2

All weapons marked with a '*' indicate amount of total barrel variants.
Weapons not marked indicate one barrel variant.


Controls:
PRIMARY ATTACK KEY - fire weapon
SECONDARY ATTACK KEY - take aim
CONTEXT MENU KEY (C by default) - open customization menu, alternatively bind a key to cw_customize
DOUBLE TAP USE KEY WHILE AIMING - switch to back-up sights, if there are any
USE KEY (default is E) + RELOAD KEY - switch firemode
USE KEY (default is E) + PRIMARY ATTACK KEY - quick grenade (if possible)
USE KEY (default is E) + SECONDARY ATTACK KEY - toggle M203 mode (if possible)
(IN M203 MODE) - aim down sights and press PRIMARY ATTACK KEY to fire M203
(IN M203 MODE) - press your RELOAD KEY to reload the M203

Useful console commands:
cw_disable_all_attachments_on_spawn - don't give any attachments on spawn, admin-only
cw_enable_all_attachments_on_spawn - give all attachments on spawn, admin-only
cw_dropweapon - drops the currently equipped CW 2.0 weapon

FAQ:

Q: My game crashes with this or the FA:S 2.0 SWEPs.
A: Uninstall various addons until the crash stops, Portal Gun is known to cause a lot of conflicts and crashes with other addons.

Q: Where can I get ammo and attachments?
A: Open your spawn menu, navigate to Entities, then click on either 'CW 2.0 Ammo' or 'CW 2.0 Attachments' and spawn whichever ammo source/attachment you want


Q: I can't attach some attachments, why is that?
A: Some weapons require special handguards in order to have a slot to place the attachment on.

Q: Why are the attachment icons red?
A: A red icon background indicates that you don't have the attachment.

Q: I want THIS weapon!
A: Cool. Go make it.

Q: Add more attachments!
A: No. Do it yourself.


Q: I can't reload!
A: you either have no ammo or you binge-subscribed to CW 2.0 addons like a ♥♥♥­­king ♥♥♥♥♥♥ without reading what they do and now can't reload, disable the CW 2.0 mag system

Q: I can't attach ANYTHING!
A: Bind 1 to slot1, 2 to slot2, 3 to slot3, etc. etc. and make sure you have attachments you're trying to attach.

Q: Where can I find the preset files?
A: For Windows users: go to garrysmod/data/cw2_0/presets. There you will find multiple folders in case you made presets. They're sorted by weapon class names.

Q: Why do the world models have no attachments on them?
A: The focus is on first person features, rather than third person.


Q: Why the huge filesize for a few weapons?
A: The base pack contains all attachment models/textures/icons/etc. Some weapons also have a lot of various options for barrels, stocks and other stuff, which adds to the filesize.

Q: How do I enable free-aim?
A: Go to: Spawn Menu -> Utilities > CW 2.0 -> Client and tick "FREE AIM: active?" there. You can also modify various behavior related to free aim there.


Q: Where can I turn on the HUD that's seen in the release video and on the screenshots?
A: Open your spawn menu, navigate to Utilities, there you'll see a "CW 2.0" category, click on 'Client', and there you'll see several HUD related checkboxes.

Q: Can you make a SWEP pack that'd use default CS:S models?
A: No, they look like ♥♥♥♥, have bad animations and are generally a pain to work with.


Credits:
tigg - various attachment models
tayley - hacking together various models, compiling various attachments and weapon models
Matsilagi - compiling AN/PEQ-15
wystan - several attachment models
FA:S 2.0 team - particle effects when firing, sounds, some reticle textures
Kari-Jukka, >:3, CGNick, marrub, Pyromancer - extensive testing
Insurgency team - inhale/exhale sounds

I can't list the actual weapon model creators since it would take up all available space on this Workshop page. However, in case you are the author of one of the models animations/models/textures, rest assured that I take no credits for your work.

Bug reports without providing:
1. the weapon that was used (official or community made)
2. list of addons, especially weapon packs
3. steps to reproduce
4. Lua errors (if any)

will be ignored.

Errors that occur with community made weapons are not my concern. Take it up with the community, not me.
Popular Discussions View All (884)
1,124
17 Oct @ 1:23am
Bugs report here.
Rymd
207
15 Oct @ 7:29am
BUGS.
King of the Klondike
281
13 Oct @ 3:00am
PINNED: Experiencing a Lua error that the CW 2.0 SWEPs cause? Post here.
sрy
8,785 Comments
jerry 2 Nov @ 1:47am 
g u n
debunk 31 Oct @ 11:58pm 
just wanted to say congrats on you game poppin off and continue the good work
fwierzbicki777 31 Oct @ 11:25pm 
Now that's some cool sht! Very fkin realistic and advanced
Nico 31 Oct @ 12:07pm 
pls fix this if i have the gun and i will reload nothing will happen and i have ammo!!!
cacodoom 31 Oct @ 3:46am 
Sneed's Weaponry
horse ? 19 Oct @ 12:50pm 
hey, i own intravenous! kind of funny seeing it mentioned here, but it's been really enjoyable :)
[GGC] Paulus 18 Oct @ 3:51am 
I have the issue that if an player is not possessing an attachment the icon is still gray and doesn’t change to red.
GetNormalized 8 Oct @ 9:00am 
errors for certain weapons with modern cw2: firearms when trying to customise. any help?
13ρσѕѕυмѕ 6 Oct @ 8:24pm 
Is there/Could you add a Setting that Keeps the attachments that have been set for a gun even when you die?
Ion 2 Oct @ 6:45pm 
the mod is currently broken:steamsad: