Garry's Mod

Garry's Mod

Hide & Seek Round System
Birk 16 Sep @ 11:42am
Suggestions [ UNOFFICIAL ]
give the creators some suggestions so they can make the addon even better than it is
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Showing 1-10 of 10 comments
Birk 16 Sep @ 11:48am 
ight so i got some suggestions

  • so u could make the code in a way so its easier for addon developers like i, to add extentions to the this addon like custom gamemodes and more.

  • u should also make so instead of typing in the console to change stuff or with ulx typying commands u just make a whole menu for this with categorys like, client, server (admin only), etc. so its easier for people to change the settings.
Last edited by Birk; 16 Sep @ 11:48am
Zarete  [developer] 17 Sep @ 6:50am 
no (just kidding I'll see if I can make a menu)
Birk 17 Sep @ 10:46am 
ong i got another one
u can make so theres 2 ways to toggle the timer
  • Type in chat !toggletimer
  • Press e on the timer like how u would usualy do and its gonna run the command
Birk 17 Sep @ 11:45pm 
Why am I getting so many ideas
  • make so the chase theme only starts if the setseeker is on the players screen and in range or smth cus the chase thing sometimes plays even tho pill is behind the wall
  • make so the chase ends when the setseeker is far enough or however it is rn
Zarete  [developer] 18 Sep @ 6:25am 
really good ideas, I'll see about implementing them, by the way, my addon actually shares a lot of information for external add-ons. like global variables and such. The main global variable is "hideNSeek" for server and "hideNSeekC" for client, client doesn't contain as much information as the server however. One of my goals is to add more information from the server with the client global variable.

Here are some many useful variables that can be used externally by other addons.

hideNSeek.roundOngoing (bool) (becomes true when round starts and becomes false when round ends)

hideNSeek.playersInRound (table) (a table containing all the players still in the round) (includes the seeker) (it could be I think thats what the variable is called I'm trying to remember sorry if this gives you an error)

hideNSeek.Seeker (player) (the seeker)

hideNSeek.lmsEnabled (bool) (becomes true when the lms sequence is started and becomes false when it ends or round ends or something)

The hideNSeek variable also has functions attached to it that but I have to look at my code later to remember. Please DM me so I can get back to you with those details when I am free/home.
Last edited by Zarete; 18 Sep @ 6:29am
Birk 18 Sep @ 6:52am 
also it would be amazing if u could make the code in a way so people can make addons with theyr own lms music with lyrics or like custom chase musics
Birk 18 Sep @ 8:22am 
i just experimented with the lms code that adds the music and lyrics for them and i figured out how to make custom ones and actualy use em, but still if theres 2 custom songs addons for this addon then only 1 will work cus u cant just add songs to the list, u gotta SET the songs, and also the addon wont update. so i beg u to make the addon, custom lms music friendly
Last edited by Birk; 18 Sep @ 8:23am
add an option for customs lms
Zoarawss 28 Sep @ 10:15pm 
custom lms + changeable lms length in the end; not it just being the set timer in the lua for each song possibly
Oats 28 Sep @ 10:18pm 
custom chase themes would be dope honestly
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