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Honestly if you make the texture look more paper I think this can be pemmican
I also like the idea of repurposing the current asset for Pemmican. Maybe I could open one side of the bundle to show some of the stuff. Like that one[thethingswellmake.com]
Of course, it would always look like that regardless of what condiment is added to the meal. Just food for thought. Hehehehe.
However that opens up some interesting idea (for a programmer at least) - what if meals were "stuffable" with ingredients, the same way equipment and structures are?
@Mac For the soup: Yep that's intended; I wanted them to look like sizeable, whole meal. It's also easier to distinguish them from standard meals. But they might be just a little too big. I felt the same as you while playing with them. I'll update them as I'm doing the stew (which currently have the same issue).
For the cake: Since the cook is making the whole thing, having just a slice felt weird to me. But I wanted those to be a single meal, and the current asset isn't really doing it. There's too many cherries and it fills the plate too much, making it feel like just a really big cake. It feel it should be halfway between a mini cake and a large cupcake.
Yet - that's probably one of the few that would look really cool if they were whole cake when stacked (double cakes when max stack) and slices when taken individually. Arggg. I'll think about it! XD
Thanks for the feeback guys! Please keep them coming!
You're a fantastic artist and whatever you'll end up doing would be amazing! I greatly appreciate how open you're being, as well. :D
As such I think the currently provided survival meal texture better fits the theme / original goal of the mod than a MRE-styled one would.
I guess you could add both and add a texture switch in the mod settings, but please don't remove the rustic look, it's the entire reason I subbed.
@Mac Yeah I'm more and more tempted to do variations on stacks. However these takes a whole lot of time. If I ever get to do the Ideo Meals, I'll keep focus on the vanilla meals and spend more time on each individual meal, including the stacks. Using Ideos I could actually make a clay pot for Tribal, cast iron pot for Rustic, something cool and sci-fi for Tech, etc.
@Xeonzs Indeed, and I feel that's a point shared by a lot of folks. I'm wondering if there's a middle ground here - something that feels rustic while still fitting the industrial tech level. Maybe by having the packaged meal a little less round while keeping the strings. My initial ref was this - maybe I could try get a little closer to it.
Personally I think a separate texture would definitely be a better solution than trying to find a middle ground though, because ultimately if people don't like the survival meal being a tied up bundle, they're probably not going to think a neater tied up bundle is much better. The current texture already suits the theme of the mod perfectly, and even though I would also prefer a more modern-looking survival meal, theme consistency should definitely be the bigger priority.