Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
1. Traditional Chinese translation(using simplified first)
2. Mod setting includes laser weapon's damage now
3. Dead Man's Switch compatibility.
4. QJZ-59 HMG tech EM-II -> EM-III.
5. QSZ-85 SMG base damage 10 -> 7
6. Add a new version of QBU-85 which sets target on fire.
更新 3/28/2025 6:49:19 PM:
1. 繁中支持(目前先用简中代替)
2. 激光武器伤害可在设置中调整
3. 兼容失能机关.
4. QJZ-59 重机枪 科技 电磁-II -> 电磁-III.
5. QSZ-85 冲锋枪 基础子弹伤害 10 -> 7
6. 新增 QBU-85的改型 QBU-85F“离火”,能点燃目标。
1. Add a new weapon: QBZ-76 smart assault rifle, has 2 modes , both using smart rifle bullets.
2. Fix the long bursting time of persona laser rifle "Taotie"
更新 3/30/2025 10:05:57 PM:
1. 增加新武器QBZ-76 智能突击步枪,拥有两种射击模式,都使用追踪步枪弹
2. 修复了饕餮射击时间过长的bug
1. fixed incorrectly displayed stats, including range, rate of fire and damage for back-fire weapons
2. fixed error text if anomaly is not activated
3. 20mm gun turret burst count 18->8, cool down time 3.5 -> 1.45
更新 4/8/2025 11:00:32 AM:
1. 修复了stats不正确显示的问题
2. 修复了没有异像dlc造成的红字
3. 机炮塔连射 18->8, 冷却 3.5 -> 1.45
1. Added one set of powered armours, including a default version of powered armour and 2 helmets
2. Added AR-goggles and retextured uniform
3. All the apparels now have special lighting effect(exclude coat)
4. Added a CIWS turret and a flame blaster bastion(requires Anomaly)
更新 4/20/2025 10:00:29 AM:
1. 动力甲加入,一套护甲和两种头盔
2. 战术目镜加入,战衣贴图重绘
3. 衣服加入了灯光效果
4. 加入了近防炮塔和喷火碉堡(异象专属)
1. Explosive weapon updates: Enhanced missile dynamic locking effects and explosion effects, added fragmentation to rockets and missiles. Missiles can no longer lock onto targets in smoke.
2. Added a new grenade launcher capable of firing over obstacles with two firing modes.
3. Modified properties of climate-controlled furniture.
4. Text optimizations, including additional descriptions for special functions.
常规更新 4/28/2025 11:15:11 PM:
1.爆炸类武器更新:增强了导弹动态锁定效果和爆炸特效,同时为火箭弹和导弹增加了破片。导弹现在无法锁定烟雾中的目标了
2.添加了一把全新的榴弹发射器,可跨越障碍射击,拥有两种射击模式
3.修改了温控家具的属性
4.文本优化,增加了部分特殊功能的描述
1.add some new features to orbital trade system(silver amount bug fixed 6/11)
2.updated a heavy powered armor and a jet pack
3. fixed error log without anomaly
4.added some new weapons
5.changed shotguns' damage mechanism and stats display(6/11 fixed shotgun turret with incorrect bursts)
内容更新 6/10/2025 // 6/11/2025:
1.更改了轨道贸易相关内容(6/11 修复了白银数量不正确和UI丢失的bug)
2.添加了一套全新的重型动力甲和喷气背包,并升级了服装的贴图
3.修复了无异象DLC造成的红字
4.添加了一些新的武器
5.更改了霰弹类武器的伤害机制和面板显示(6/11 修复了霰弹炮塔射击数不正确的问题)
This is the first official update of 1.6, which means all contents are functional. drones are removed for now as I planned to make a expanded sub mod.
- render nodes are fixed for apparels, this take me more than 2 days...
- a marine variation of QSZ-85 has been added for future space/ship combat
- a two-mode electro-magnetic shot gun has been added to support mid-game battle
- a smart version is added for QSZ-58 pistol
- pdw series have been re-designed as their old textures are ugly indeed...
更新 6/17/2025 6:03:32 PM:
该版本为1.6的第一个正式更新,所有已有功能应该都能正确工作。
无人机暂时被移除了,未来会以拓展mod的形式重新加入
-修复了服装的渲染
-增加了海军陆战队型的QSZ-85
-增加了双模式的电磁霰弹枪
-为手枪QSZ-58增加了智能模式
-重新绘制了PDW系列的贴图
Added dynamic effects for some bullets and missiles; others are still being replaced
Added new skins and cooling light effects for some weapons; others are still in production
Completely revamped the drone system. For details, please check the tech tree
Added large-scale map scanning mode for the Kunlun Radar
Enabled the 130mm electromagnetic cannon to attack radar-scanned areas (cross-orbit capability)
Added dynamic camo for persona weapons
Fixed a bug preventing alien races from switching weapon modes
Fixed incorrect burst fire counts for dual-mode weapons
Fixed the bug where the trench coat stealth skill was unusable
Optimized the performance of all turrets, significantly improving rendering performance for Prism Towers (30%)
Fixed incorrect energy shield display issues
Greatly optimized the performance of weapon skins
更新 8/20/2025 3:48:17 PM:
-为部分子弹和导弹添加了动态效果,其余仍在替换中
-为部分武器添加了新的涂装和冷却灯效果,其余仍在制作中
-完全重置了浮游炮系统,详情请查看科技树
-为昆仑雷达添加了大地图照射模式
-为130mm电磁炮添加了对雷达照射区域攻击的能力(可跨轨道)
-为人格武器添加了动态皮肤
-修复了外星人种族无法切换武器模式的bug
-修复了双模式武器不正确的连射数量
-修复了风衣隐身技能无法使用的bug
-优化了全部炮塔的性能,大幅优化了光棱塔渲染方面的性能(30%)
-修复了能量护盾不正确显示的问题
-大幅优化了武器涂装的性能