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function: ghostGeneratorSpriteName -- file: Power.lua line # 15 | MOD: Uncle Dave Was a Prepper
ERROR: General f:190855, t:1755833851110> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: 7.32667485E8 of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.MapObjects.newGridSquare(MapObjects.java:104)
zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:4997)
zombie.iso.IsoChunkMap.updateInternal(IsoChunkMap.java:247)
zombie.iso.IsoChunkMap.update(IsoChunkMap.java:206)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5938)
zombie.iso.IsoCell.update(IsoCell.java:5895)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
after update