Arma 3
Conda Economy [DEV]
Condasoft  [developer] 27 Jan @ 6:11am
Configurable Options
Starting Cash and Welfare

Adjust Initial Cash and Bank Balance:
Look for variables like _cashMoney and _bankMoney. Change these to set the starting amounts for players.
sqf
profileNamespace setVariable [_playerUID + "_cashMoney", 500];
profileNamespace setVariable [_playerUID + "_bankMoney", 1000];

Welfare Amount:

Find the script that handles welfare deposits. Modify the amount added to bankMoney.
sqf
_bankMoney = _bankMoney + 100; // Change '100' to your desired welfare amount

Shop Items and Prices

Edit Shop Inventories:
Locate arrays like _weapons, _vehicles, etc., and adjust:
Add/remove items.
Change item names or prices.

sqf
_weapons = [
["arifle_AK12_F", "AK-12 7.62 mm", 1200, ["30Rnd_762x39_AK12_Mag_F"]],
// Modify this array to add, remove, or change prices
];

Commodities Market

Commodity Settings:
Find and modify the commodities array:
Change names, initial prices, or fluctuation logic.

sqf
commodities = [
["Crack", 100, 0], // Edit name, starting price, or initial quantity
// Add or modify commodity entries
];


Kill Rewards

Adjust Kill Rewards:
Modify the cash reward in the kill event handler:
sqf
_cashMoney = _cashMoney + 100; // Change 100 to adjust kill reward
Last edited by Condasoft; 27 Jan @ 6:18am