Project Zomboid

Project Zomboid

N&C's Narcotics
Cyrisa 10 月 3 日 下午 1:49
Bugs
Seems there is no dedicated bugs thread. So went ahead and made one.


Getting this mega error since the last mod update. Streaming hundreds of errors.


From error alert mod
----------------------------------

`function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics
java.lang.RuntimeException: __le not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
at zombie.iso.IsoWorld.update(IsoWorld.java:4237)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
at zombie.gameStates.IngameState.update(IngameState.java:1465)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:386)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`




From the console text
----------------------------------

function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49758, t:1759524027746> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49758, t:1759524027746> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

LOG : General f:49759, t:1759524027760> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49759, t:1759524027760> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49759, t:1759524027761> -----------------------------------------
STACK TRACE
< >
目前顯示第 1-7 則留言,共 7
Neely  [開發人員] 10 月 3 日 下午 5:23 
引用自 Cyrisa
Seems there is no dedicated bugs thread. So went ahead and made one.


Getting this mega error since the last mod update. Streaming hundreds of errors.


From error alert mod
----------------------------------

`function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics
java.lang.RuntimeException: __le not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
at zombie.iso.IsoWorld.update(IsoWorld.java:4237)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
at zombie.gameStates.IngameState.update(IngameState.java:1465)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:386)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`




From the console text
----------------------------------

function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49758, t:1759524027746> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49758, t:1759524027746> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

LOG : General f:49759, t:1759524027760> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49759, t:1759524027760> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49759, t:1759524027761> -----------------------------------------
STACK TRACE

I wasn't getting that area. But something on that line looked a little off. I just updated it. Let me know if you are still getting that error.
Cyrisa 10 月 5 日 上午 6:33 
引用自 Neely

I wasn't getting that area. But something on that line looked a little off. I just updated it. Let me know if you are still getting that error.

Will give it a try and report back. I ended up pausing on playing the other day due to having like 100k errors. lol
最後修改者:Cyrisa; 10 月 5 日 上午 6:33
Cyrisa 10 月 5 日 上午 7:45 
I am not seeing a red letter error. However the log is still full of stacktrace issues and I have an average of 20 fps with stutters.

"function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:5106, t:1759675445830> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:5106, t:1759675445831> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

LOG : General f:5107, t:1759675445844> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:5107, t:1759675445844> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:5107, t:1759675445844> -----------------------------------------
STACK TRACE"
最後修改者:Cyrisa; 1 小時以前
staind 10 月 6 日 上午 3:26 
Im also getting this error its quite frustrating!!!
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:5218, t:1759885594668> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:5218, t:1759885594668> -----------------------------------------
STACK TRACE
-----------------------------------------
Looks like its the same as the others
引用自 Brin/Evin
Looks like its the same as the others

yeah I had to uninstall the mod. whatever broke in the recent updates to the mod really has not played well with performance.
最後修改者:Cyrisa; 1 小時以前
< >
目前顯示第 1-7 則留言,共 7
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