Project Zomboid

Project Zomboid

N&C's Narcotics
Cyrisa 10 月 3 日 下午 1:49
Bugs
Seems there is no dedicated bugs thread. So went ahead and made one.


Getting this mega error since the last mod update. Streaming hundreds of errors.


From error alert mod
----------------------------------

`function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics
java.lang.RuntimeException: __le not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
at zombie.iso.IsoWorld.update(IsoWorld.java:4237)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
at zombie.gameStates.IngameState.update(IngameState.java:1465)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:386)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`




From the console text
----------------------------------

function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49758, t:1759524027746> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49758, t:1759524027746> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

LOG : General f:49759, t:1759524027760> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49759, t:1759524027760> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49759, t:1759524027761> -----------------------------------------
STACK TRACE
< >
正在显示第 1 - 14 条,共 14 条留言
Neely  [开发者] 10 月 3 日 下午 5:23 
引用自 Cyrisa
Seems there is no dedicated bugs thread. So went ahead and made one.


Getting this mega error since the last mod update. Streaming hundreds of errors.


From error alert mod
----------------------------------

`function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics
java.lang.RuntimeException: __le not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
at zombie.iso.IsoWorld.update(IsoWorld.java:4237)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
at zombie.gameStates.IngameState.update(IngameState.java:1465)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:386)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`




From the console text
----------------------------------

function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49758, t:1759524027746> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49758, t:1759524027746> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

LOG : General f:49759, t:1759524027760> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:49759, t:1759524027760> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:49759, t:1759524027761> -----------------------------------------
STACK TRACE

I wasn't getting that area. But something on that line looked a little off. I just updated it. Let me know if you are still getting that error.
Cyrisa 10 月 5 日 上午 6:33 
引用自 Neely

I wasn't getting that area. But something on that line looked a little off. I just updated it. Let me know if you are still getting that error.

Will give it a try and report back. I ended up pausing on playing the other day due to having like 100k errors. lol
最后由 Cyrisa 编辑于; 10 月 5 日 上午 6:33
Cyrisa 10 月 5 日 上午 7:45 
I am not seeing a red letter error. However the log is still full of stacktrace issues and I have an average of 20 fps with stutters.

"function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:5106, t:1759675445830> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:5106, t:1759675445831> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

LOG : General f:5107, t:1759675445844> -----------------------------------------
STACK TRACE
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:5107, t:1759675445844> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:5107, t:1759675445844> -----------------------------------------
STACK TRACE"
最后由 Cyrisa 编辑于; 10 月 7 日 下午 6:13
staind 10 月 6 日 上午 3:26 
Im also getting this error its quite frustrating!!!
Brin/Evin 10 月 7 日 下午 6:09 
-----------------------------------------
function: UpdateMoodles -- file: NnC_Moodles.lua line # 23 | MOD: N&C's Narcotics

ERROR: General f:5218, t:1759885594668> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __le not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.characters.IsoPlayer.updateInternal2(IsoPlayer.java:2186)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1946)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:5218, t:1759885594668> -----------------------------------------
STACK TRACE
-----------------------------------------
Brin/Evin 10 月 7 日 下午 6:10 
Looks like its the same as the others
Cyrisa 10 月 7 日 下午 6:14 
引用自 Brin/Evin
Looks like its the same as the others

yeah I had to uninstall the mod. whatever broke in the recent updates to the mod really has not played well with performance.
最后由 Cyrisa 编辑于; 10 月 7 日 下午 6:15
wyf[CHN] 10 月 8 日 上午 6:33 
Same error, When run with WeekOne mod
0.01 KD 10 月 8 日 上午 7:51 
42.12 every time when world generates i receive error on each narcotic effect.

Example:

`function: CokeEffect -- file: NnC_TraitEffects.lua line # 264 | MOD: N&C's Narcotics
java.lang.RuntimeException: __le not defined for operand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:744)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.GameTime.update(GameTime.java:660)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:646)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1634)
at zombie.gameStates.IngameState.update(IngameState.java:1355)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:386)
at zombie.GameWindow.frameStep(GameWindow.java:923)
at zombie.GameWindow.mainThreadStep(GameWindow.java:647)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
Neely  [开发者] 10 月 8 日 上午 8:01 
Looking into these issues now! :steamhappy:
Neely  [开发者] 10 月 8 日 上午 8:31 
引用自 Cyrisa
引用自 Brin/Evin
Looks like its the same as the others

yeah I had to uninstall the mod. whatever broke in the recent updates to the mod really has not played well with performance.

Would you mind trying again for me? I just applied a fix that might have resolved it.
0.01 KD 10 月 8 日 上午 8:59 
Neely, what about my error? (during world generation)

Each narcotic generate error the same as CokeEffect
Neely  [开发者] 10 月 8 日 上午 9:10 
引用自 0.01 KD
Neely, what about my error? (during world generation)

Each narcotic generate error the same as CokeEffect

Can you see if you still get it for the CokeEffect? I change something for that one, but not the others.
Cyrisa 10 月 8 日 下午 12:50 
引用自 Neely
Would you mind trying again for me? I just applied a fix that might have resolved it.

I checked the console and the error seems gone! Hurray! There is also no instant frame loss either. So maybe it is finally fixed.
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