Space Engineers

Space Engineers

Real Solar Systems
Teleporting to star's real location when I make its orbit zone too big.
Specifically, it happens when I make the zone large enough to cover the entire star-system out to the farthest planet (8000ish km). Everythings looks fine when im in one of the planet's orbit zones, but when I transition from them to the star's zone I teleport out of the proxy system to where the star actually is.

I sorta understand that this is how the whole illusion work, but the real system is just a void for some reason, so maybe I dont actually understand. I can place planets in the orbit zones of other planets just fine, and the transition works like its suppose to; its just when I try having all the planets in the star's zone that it doesnt work right.

Is there a way I can make this work or is it not possible?

fyi:The reason I was trying to set up the zones like that was so I could use the real orbit mod between planets.
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So booted up the game and the issue seems to be gone. Guess when you change the orbit zone you just have to shut off the game and load it again to get the rendering to work. Leaving this here for anyone else with the same issue.
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