Left 4 Dead 2
Extended Firearms Skin Pack
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
SirWololo  [desarrollador] 22 OCT 2024 a las 20:58
Skin List, Fixes and Credits
List of skins, fixes and improvements used/included:

Misc.:
  • Skin RNG Vscript by MANACAT
  • Viewmodel animations fixes by Rise.
  • Pistol animation issue fix by Cuba.

P220:

Glock:

M9:
  • Gray (MANACAT)
  • Black (MANACAT)
  • Two-Tone (MANACAT)

  • Model based on CS:GO dual Beretta, remastered model, UV and redone textures (MANACAT)

M1911:
  • Silver (MANACAT)
  • Black (MANACAT)
  • Gray (MANACAT)

  • Model based on Overhauling the Originals' (Lt. Rocky/Splinks) recovered Valve's dummy data, remastered model, UV and redone textures based on Valve's texture PSD (MANACAT)

Desert Eagle:

UZI:

MAC-10:

MP5:

M-16:
  • Default
  • Worn
  • Namvet
  • Clean (LethalCanine)
  • Wornout (LethalCanine)

  • New model (Screaming Oats)

SCAR:

AK-47:

SG552:

Pump Shotgun:

Chrome Shotgun:

Autoshotgun:

SPAS:

Hunting Rifle:

Military Sniper Rifle:

Scout Sniper Rifle:

AWP Sniper Rifle:

Grenade Launcher:

M60 Machine Gun:
  • Default
  • Clean (LethalCanine)

Gatling Minigun:

50cal Machine Gun:
  • Default
  • Cleaned-up (A Simple Pegster, slightly edited by SirWololo)
Última edición por SirWololo; 7 ENE a las 20:04
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Mostrando 1-8 de 8 comentarios
WTFłłVIPΣR 1 NOV 2024 a las 17:39 
Gotta fix the world model for the pistols. no matter what combination the pistols will always show the defaults in the hand for other players or even for yourself when if in third-person.
SirWololo  [desarrollador] 1 NOV 2024 a las 18:35 
That issue cannot be solved, it's detailed in the description as a known issue, you should read it.
Publicado originalmente por SirWololo:
That issue cannot be solved, it's detailed in the description as a known issue, you should read it.
does subscribing to the separated mod pack supports re-animations?
SirWololo  [desarrollador] 30 ENE a las 3:32 
Publicado originalmente por pigbubby:
does subscribing to the separated mod pack supports re-animations?
Those are just the skins (except the pistols), so those are reanimation compatible.
Just subscribe to one skin from that separated pack for each weapon tho. Subscribing to all of them won't magically make you see all in game.
ChamoChimi 8 ABR a las 3:48 
have you ever considered using these for the silenced smg: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3036604544
spoono 19 MAY a las 11:22 
Hi, awesome mod, I recently updated my autoshotgun walking fix mod and it fixes a slight issue with the walking animation that's also present in your mod - basically, the wrist ever so slightly stretches backwards due to my incompetent animation editing skills from back then lol. If you feel like fixing this slight issue I included the source files (.qc file, anim .smds) in the .vpk so it should make updating your mod a lot easier. If you need help lmk
SirWololo  [desarrollador] 19 MAY a las 11:35 
Publicado originalmente por Максат тайбеков:
Hi, awesome mod, I recently updated my autoshotgun walking fix mod and it fixes a slight issue with the walking animation that's also present in your mod - basically, the wrist ever so slightly stretches backwards due to my incompetent animation editing skills from back then lol. If you feel like fixing this slight issue I included the source files (.qc file, anim .smds) in the .vpk so it should make updating your mod a lot easier. If you need help lmk
Good to know! The fix will be added to the next update! Thanks!



Publicado originalmente por ChimiChamo:
have you ever considered using these for the silenced smg: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3036604544
We thought about it but it's a big change in style. Nice suggestion tho.
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