Team Fortress 2

Team Fortress 2

Tour
 Chủ đề này đã được ghim, thế nên nó có thể quan trọng
Radial  [nhà phát triển] 9 Thg10 @ 9:13pm
Bugs And Feedback
Provide information on any bugs or feedback you have!
< >
Đang hiển thị 1-4 trong 4 bình luận
When a path to a flag is closed, everyone inside it must be dead. Otherwise they will stuck there and may be forced to use killbind
Also it may lead to a softlock when someone will stay inside with a flag, since control point does not reset, when a flag is taken: https://imgur.com/a/V2T3blk
Radial  [nhà phát triển] 8 Thg11 @ 2:11am 
Nguyên văn bởi RussiaTails:
When a path to a flag is closed, everyone inside it must be dead. Otherwise they will stuck there and may be forced to use killbind
this is news to me. That door automatically closes when its control point resets, but a trigger inside the room tells it not to if any players are touching it. If all players inside exit the trigger, it closes the door. There should be no way for it to lock anyone inside, nor should there be any way for it to lock before the relevant control point resets, as it has in your screenshots.

Testing on my own and I am unable to recreate this. Even constantly noclipping in and out quickly provides no success. If you can provide more information I'd highly value it!
Lần sửa cuối bởi Radial; 8 Thg11 @ 2:13am
Radial  [nhà phát triển] 8 Thg11 @ 2:19am 
Ah nevermind, found the cause! Just couldn't find it because i was testing on my own. having someone inside the room while its open, letting the point reset, and then capping again has the door close when its supposed to open. Thank you for noticing this!
Lần sửa cuối bởi Radial; 8 Thg11 @ 2:37am
< >
Đang hiển thị 1-4 trong 4 bình luận
Mỗi trang: 1530 50