Team Fortress 2

Team Fortress 2

Tour
 이 토론은 고정되었습니다. 중요해서 그렇겠죠?
Radial  [개발자] 2024년 10월 9일 오후 9시 13분
Bugs And Feedback
Provide information on any bugs or feedback you have!
< >
4개 댓글 중 1-4개 표시
RussiaTails 2024년 11월 7일 오후 2시 42분 
When a path to a flag is closed, everyone inside it must be dead. Otherwise they will stuck there and may be forced to use killbind
RussiaTails 2024년 11월 7일 오후 2시 49분 
Also it may lead to a softlock when someone will stay inside with a flag, since control point does not reset, when a flag is taken: https://imgur.com/a/V2T3blk
Radial  [개발자] 2024년 11월 8일 오전 2시 11분 
RussiaTails님이 먼저 게시:
When a path to a flag is closed, everyone inside it must be dead. Otherwise they will stuck there and may be forced to use killbind
this is news to me. That door automatically closes when its control point resets, but a trigger inside the room tells it not to if any players are touching it. If all players inside exit the trigger, it closes the door. There should be no way for it to lock anyone inside, nor should there be any way for it to lock before the relevant control point resets, as it has in your screenshots.

Testing on my own and I am unable to recreate this. Even constantly noclipping in and out quickly provides no success. If you can provide more information I'd highly value it!
Radial 님이 마지막으로 수정; 2024년 11월 8일 오전 2시 13분
Radial  [개발자] 2024년 11월 8일 오전 2시 19분 
Ah nevermind, found the cause! Just couldn't find it because i was testing on my own. having someone inside the room while its open, letting the point reset, and then capping again has the door close when its supposed to open. Thank you for noticing this!
Radial 님이 마지막으로 수정; 2024년 11월 8일 오전 2시 37분
< >
4개 댓글 중 1-4개 표시
페이지당 표시 개수: 1530 50