Conquest of Elysium 5

Conquest of Elysium 5

Imperial Guard (Cadia)
Vorochi  [udvikler] 10. nov. 2024 kl. 18:16
Bug Reports
For when things aren't working as they should
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BadCub 12. nov. 2024 kl. 17:48 
Hello. I don't think that the Wyvern's siege attack is working right, at least on the attack. I haven't tested it in defense yet. It doesn't seem to activate. It seems to be the same thing for the Manticore as well. Thanks.
Sidst redigeret af BadCub; 12. nov. 2024 kl. 19:15
Vorochi  [udvikler] 12. nov. 2024 kl. 21:40 
I'm able to reproduce the issue, but I have no idea what's causing it. Tried a few ways to make it work, have not succeeded. As-is, the syntax is identical to vanilla siege units, and it displays properly in game, so it should theoretically work?
BadCub 12. nov. 2024 kl. 21:42 
I have a theory: Have you tried making the siege weapon first on the list of weapons available?
Vorochi  [udvikler] 12. nov. 2024 kl. 21:42 
I did, and it did not work
BadCub 12. nov. 2024 kl. 21:44 
I see...thanks. Well, that's a pity. Wish I could think of something else. Good luck with it Vorochi!
Sidst redigeret af BadCub; 12. nov. 2024 kl. 21:46
Vorochi  [udvikler] 12. nov. 2024 kl. 21:49 
I'll fix it if I can. If I end up being unable to, I will probably just remove the siegeweapons from the units.
Vorochi  [udvikler] 12. nov. 2024 kl. 22:10 
Problem identified- they’re too short ranged to be fired without moving. Will be fixed either tonight or tomorrow afternoon, I’ve got an early morning tomorrow and not much time.
BadCub 12. nov. 2024 kl. 22:13 
Awesome! Glad to hear that you found the fix! Cheers!
Vorochi  [udvikler] 13. nov. 2024 kl. 16:39 
Bug is now fixed, will make a multiplayer version available soon
Sidst redigeret af Vorochi; 13. nov. 2024 kl. 16:40
BadCub 12. jan. kl. 11:40 
Hello again Vorochi! I have just started playing the new update, and maybe I am just not far enough into the game, but are the feudal infantry supposed to be a replacement for the Whiteshields? If so, they are unable to be stationed, and are unable to be converted into shocktroops.
Vorochi  [udvikler] 12. jan. kl. 12:38 
This is intentional. Whiteshields are still in the mod, they need to be manually made via the conscription ritual. Elevating locals into Cadians didn't feel thematic to me, I've been planning to make this change for a while. The Conscription ritual makes about twice the amount of Whiteshields as it did before, though it also has a chance to make more feudal infantrymen.
Vorochi  [udvikler] 12. jan. kl. 12:39 
The effect is mostly a buff to the class, as the feudal infantry are a fair amount stronger than the whiteshields, with the downside of not being stationable to compensate.
BadCub 12. jan. kl. 12:54 
Ah, I see! Thank you very much for the clarification!
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