Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고








Do you have any suggestion to improve the instructions to make it more clear?
So is it possible to install a mod for the game via the “host” tab after all? How can I do that? Using the single player method? (Even if yes, for some reason I don't have a Java folder in my PZ folder)
I did try this for myself yesterday though, and it worked for me. To enable the mod in MP hosted via the client, you simply install it the same way you would for SP.
Yes, that's what I suspected, but as I said above, for some reason I don't have a Java folder in the Project Zomboid directory. There is only a javax folder, but I don't think that's what I need...
Are you sure it's enough to just move it to the root folder? Doing that and going into singleplayer I get errors every tick.
Going into KnoxEventExpanded\media\java\classes\zombie and KnoxEventExpanded\media\java\client\zombie I saw the same folders as in team\steamapps\common\ProjectZomboid\zombie. Maybe I should move them there and replace them?
But I still don't know where to put the KnoxEventExpanded\media\java\classes\knox folder.
I can't find the “knox” folder anywhere in the game files.
For hosted MP via the client, you take both the knox and zombie directories in the classes directory and copy them into the ProjectZomboid directory. The knox direcory is my framework that I have written, so that directory will not exist if you are doing a fresh install.