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I like the idea of injecting chaos and bombing runs into the start of a playthrough and make it feel like the end of the world, without janky bots that can murder you very easily or follow you in groups of 30+ and completely break the balance of the game.
I looked at the code and it isn't even difficult to excise the NPCs anyway. Your answer is rude and dismissive at best.
Even a slider for bombing frequency and NPC spawn rate would be nice, as is imo there is too much, period, and server owners would benefit from being able to tailor that experience.