Tabletop Simulator

Tabletop Simulator

Cards Mastery - fan-made card game
Septia 5 Sep, 2024 @ 4:00am
On the Subject of Spells
MtG refers to a lot of things as Spells, however, in MtG everything that is cast (monster, sorcery, artifact, instant, enchantment and so on) is casting a spell. The cards in Cards Mastery seem to base the magic cards around taking the word Spell and applying it in the way other games use the word spell. For example: Force of Will in Cards Mastery Counters specifically a "spell". While in MtG Force of Will counters, anything. For Force of Will to accurately depict its MtG counterpart it should be able to counter units, items, and spells, but not traps. Same with cards such as Aetherflux reservouir which would trigger on units and items as well.
If this is a fully intentional implementation to limit the cards in this way, then you can ignore this comment, it just stood out to me as it makes a lot of the MtG cards function considerably different than their intent.
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Septia 5 Sep, 2024 @ 4:08am 
Also, on the subject of "Spelling":
Is Mox Jet and Mox Sapphire supposed to be named as: "Mox Je" & "Mox Sapphir"?
XRVR  [developer] 5 Sep, 2024 @ 7:58am 
Originally posted by SepandTia:
Also, on the subject of "Spelling":
Is Mox Jet and Mox Sapphire supposed to be named as: "Mox Je" & "Mox Sapphir"?

Thank you for your contribution! The Mox cards are obvious mistakes and shame I did not catch them, I apologize for that.
On the matter of "countering a spell", I am glad to be lectured on how that works as I never played magic and only based my knowledge on my remote friend's help. I will surely include the "Force of Will" change in the next "patch" as the card has never been too strong in my own sessions. On the other hand, I believe changing Aetherflux shouldn't be done as the card is already unique and strong as it is. I acknowledge your explanation, but making it "unconditional" health gain would make the card insanely powerful. Sorry to disagree on that one.
If you find any other cards that will stand out or just want to suggest a card you like and would love to see in the game, simply let me know!
~XRVR
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