Team Fortress 2

Team Fortress 2

Dynamite
 Ez a téma ki van emelve, tehát valószínűleg fontos.
REPORT BUGS HERE
Hey y'all! This discussion is to make sure that we over at the Dynamite Team manage to cover all problems across this map, with one centralized terminal that YOU can help with.

In order to report issues and problems, load up the map, and in-game, enable "Server Cheats" by typing the following into your console;
sv_cheats 1

After doing so, type down your problem in extense, explaining how you found it.

Then, at the location of where you found such bug, while staring at it, type down the following;
getpos
Into your console, and it will spit out positional coordinates and the angle you were looking at.
Such report should look like this:

I found a misaligned texture at setpos X Y Z;setang X Y Z

With your effort, we'll make Dynamite bug free and enjoyable for all!
Legutóbb szerkesztette: Guybrush Threepwood; 2024. aug. 31., 10:30
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112/12 megjegyzés mutatása
I found a misaligned texture:
this is the only strange texture, it is white on the window and on the other side of the window it is fine, it also happens on the blue side
setang 5.059892 -65.896957 0.000000
setpos -587.242798 -2198.997559 317.714905;
There's not enough texture here, it's just a hole
it is also on the blue side
setang 14.519835 39.703480 0.000000
setpos 453.694305 -1819.083008 381.517273;
I don't understand how these coordinates work, I'm doing something wrong.
Thank you actually, those coordinates are correct.
it is necessary to prohibit the engineer from putting buildings on rails, you can literally put a sentry gun or dispenser that will work
on this step, you can put any building as far away as possible that it will hover over the box
I can provide screenshots
setang 53.799992 178.163071 0.000000
setpos -235.968750 716.647156 168.934601
it is necessary to add invisible barriers on the map, I just now noticed that I can easily get out of the map on a soldier by flying there or putting a teleport behind the engineer so that everyone can go there, besides, if a person go there with an uber charge, he is not afraid fire
it seems to me that this texture of the hole is out of place here, for example, on the same wall of the opposing team, it looks cool without it
setpos 288.031250 816.004028 100.031319;
setang 13.859859 -148.153290 0.000000
There are two props on the blue side
Pumpkin and barrels stuck together here
everything is fine on the red side, there is no such thing
setpos 640.833923 2475.381592 84.031319
setang 21.660095 107.770882 0.000000
Every visor on map lacks any collision for player or fired bullet/projectiles yet easily accessible.
Coord sorted from closest to the spawn to furthest, first Blu, second Red:
setpos 1679.804565 2738.685791 402.463806;setang 13.541042 -94.573128 0.000000
setpos -1663.741211 -2749.530762 413.012604;setang 14.685039 86.082657 0.000000
setpos 1083.808716 2696.890625 317.055664;setang 25.333038 -81.725243 0.000000
setpos -1072.808105 -2760.129883 320.198120;setang 20.460001 98.623093 0.000000
setpos 1181.607910 1547.303955 306.318787;setang 4.080005 -109.013138 0.000000
setpos -1133.076782 -1606.615967 302.317078;setang 2.628002 78.603020 0.000000
Legutóbb szerkesztette: JAS-C; 2024. szept. 3., 21:43
The cart doesn't explode.

What I did:

I capped the cart and pushed it to the blue side, then I left the cart and let it return to our side where the BLU timer started. When it reached zero, nothing happened. The game continues even though the BLU timer is at zero.

I have some screenshots if needed, but can't post them here
Legutóbb szerkesztette: Ranily #UwU; 2024. szept. 13., 13:04
Walking into the door that opens when the cart moves through will kill you instantly. I am guessing it is supposed to kill you if the cart and you get caught in between, you die. But just walking into it will instantly kill you. best of luck with fixing it!:steamhappy:
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112/12 megjegyzés mutatása
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