RimWorld

RimWorld

Ancient urban ruins
MrFlux 28 Aug, 2024 @ 5:25am
not compatible with scrapping mods
tend use mods to deconstruct ancient structures, i find it take takes abit of time of time to deconstuct some of the objects with melee

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3021192391

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2871064871&searchtext=scrap+ancient
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Showing 1-2 of 2 comments
fitznorway 1 Sep, 2024 @ 11:32am 
This has been my issue - most of the stuff breaks down into nothing, a few things dont deconstruct at all, and stuff that looks like it should be a container cant be used. Also, at least for me, the trade terminal in the safe house cant be interacted with, so I dont know what I'm supposed to do with the stuff that gets looted out of sports bags and military crates.

Obviously a massive effort, and I love so much about this mod - just really counterintuitive, and conflicts with the sort of scavenger playthrough it seems like it should be made for.
Komuro 4 Sep, 2024 @ 2:39pm 
The items from the mod are not the vanilla ones nor DLC, all assets are custom from the mod, so these 2 mods that you commented are not applying to these "new" junk items added from this mod.
Last edited by Komuro; 4 Sep, 2024 @ 2:39pm
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Showing 1-2 of 2 comments
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