Garry's Mod
Enhanced Proximity Voice Chat
ComradeCookovsky 7 AGO 2024 a las 15:58
This but for sounds
Hello there, is it possible that something like this can be made for ingame sounds? I think it might be very cool to have reverberations and occlusion for sounds, similar to what this does.
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Mostrando 1-6 de 6 comentarios
Homelander 11 AGO 2024 a las 8:39 
hell yeah!
Adam 22 AGO 2024 a las 10:59 
ComradeCookovsky 24 AGO 2024 a las 1:25 
Publicado originalmente por Adam:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3310025714 maybe this is what you are looking for?
This might have the effect of reverb down a bit, but unfortunately it does not seem to be dynamic at all. We preferably need dynamic reverb and occlusion for sounds. I can give a wild example, and that is something similar to what a minecraft mod has done (Sound Physics Remastered)
sboardwalk81 28 AGO 2024 a las 2:20 
Publicado originalmente por ComradeCookovsky:
Publicado originalmente por Adam:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3310025714 maybe this is what you are looking for?
This might have the effect of reverb down a bit, but unfortunately it does not seem to be dynamic at all. We preferably need dynamic reverb and occlusion for sounds. I can give a wild example, and that is something similar to what a minecraft mod has done (Sound Physics Remastered)
another example lethal company
ComradeCookovsky 30 AGO 2024 a las 21:38 
Publicado originalmente por sboardwalk81:
Publicado originalmente por ComradeCookovsky:
This might have the effect of reverb down a bit, but unfortunately it does not seem to be dynamic at all. We preferably need dynamic reverb and occlusion for sounds. I can give a wild example, and that is something similar to what a minecraft mod has done (Sound Physics Remastered)
another example lethal company
true
Ozzian 21 SEP 2024 a las 6:49 
There is Dynamic Weapon Reverb which does both reverb and occlusion for guns.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2856382594
Última edición por Ozzian; 21 SEP 2024 a las 6:50
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Mostrando 1-6 de 6 comentarios
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