Slay the Spire

Slay the Spire

Chimera Cards+
game crashes on load
Mods in stacktrace:
- chimeracardsplus (0.11.1)
Cause:
com.badlogic.gdx.utils.GdxRuntimeException: File not found: chimeracardsplus\localization\enb\CardStrings.json (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
at com.badlogic.gdx.files.FileHandle.length(FileHandle.java:602)
at com.badlogic.gdx.files.FileHandle.estimateLength(FileHandle.java:233)
at com.badlogic.gdx.files.FileHandle.readString(FileHandle.java:198)
at basemod.BaseMod.loadCustomStringsFile(BaseMod.java:836)
at chimeracardsplus.helpers.ResourceLoader.loadStrings(ResourceLoader.java:73)
at chimeracardsplus.helpers.ResourceLoader.loadStrings(ResourceLoader.java:69)
at chimeracardsplus.ChimeraCardsPlus.receiveEditStrings(ChimeraCardsPlus.java:104)
at basemod.BaseMod.publishEditStrings(BaseMod.java:2600)
at basemod.patches.com.megacrit.cardcrawl.localization.LocalizedStrings.EditStrings.Postfix(EditStrings.java:9)
at com.megacrit.cardcrawl.localization.LocalizedStrings.<init>(LocalizedStrings.java:228)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:260)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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Showing 1-12 of 12 comments
reswaut  [developer] 25 Aug @ 10:14pm 
What other mods are you using?
The game has failed to boot for me as well, successfully booting when this mod is disabled.

https://pastebin.com/Z7QCbmFh

Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.56.0)
- AchievementEnabler (1.0.0)
- stslib (2.12.0)
- downfall (5.3.6)
- extendedui (4.5.4)
- mintyspire (2.5.9)
- anniv5 (2.4.0)
- expansionPacks (1.9.0)
- Better_Animation (0.2.0)
- rare-cards-sparkle (2.2.0)
- TungstenRodVoiceMod (1.1.0)
- CardAugments (1.0.5)
- anniv6 (1.6.1)
- customlowhealthmusic (1.0.4)
- betterAltar (1.4)
- betterMatch (1.1)
- betterNote (1.3.1)
- betterStone (1.1)
- betterSkull (1.2)
- betterThird (1.5)
- OptimizeTheSpire (1.2.0)
- properlyChainedHeart (0.0.1)
- permNeow (1)
- actlikeit (1.2.8)
- Abyss (1.3.0)
- TheJungle (1.5.2)
- JungleCompatibility (0.0.1)
- BattleTowers (1.0.14)
- Elementarium (1.10.0)
- MarisaContinued (4.1.1)
- Menagerie (1.6.2)
- paleoftheancients (1.3.5)
- RunHistoryPlus (1.8.2)
- shopgrid (1.0.0)
- thehog (0.5.17)
- KobeBlue (1.2.2)
- KobeGreen (1.2.3)
- KobePurple (1.0.7)
- KobeRed (1.4.2)
- TheUnchainedMod (2.3.3)
- ThePrismatic (2.0.0)
- RyoikiTenkai (1.0.4)
- InSpired (0.2.2)
- chimeracardsplus (0.12.2)

Last lines are as follows:

Patch Class: [chimeracardsplus.patches.DynamicPatchTrigger]
- Patching [com.megacrit.cardcrawl.core.CardCrawlGame(java.lang.String)]
- Raw Javassist...
com.evacipated.cardcrawl.modthespire.patcher.PatchingException: java.lang.reflect.InvocationTargetException
at com.evacipated.cardcrawl.modthespire.patcher.RawPatchInfo.doPatch(RawPatchInfo.java:42)
at com.evacipated.cardcrawl.modthespire.Patcher.finalizePatches(Patcher.java:318)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:443)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.evacipated.cardcrawl.modthespire.patcher.RawPatchInfo.doPatch(RawPatchInfo.java:40)
... 4 more
Caused by: javassist.CannotCompileException: [source error] ) is missing
at javassist.CtBehavior.insertAfter(CtBehavior.java:877)
at javassist.CtBehavior.insertAfter(CtBehavior.java:792)
at chimeracardsplus.patches.AbstractAugmentPlusPatches$DynamicAbstractCardPatches.checkClassPatches(AbstractAugmentPlusPatches.java:103)
at chimeracardsplus.patches.AbstractAugmentPlusPatches$DynamicAbstractCardPatches.doPatches(AbstractAugmentPlusPatches.java:91)
at chimeracardsplus.patches.DynamicPatchTrigger.Raw(DynamicPatchTrigger.java:35)
... 9 more
Caused by: compile error: ) is missing
at javassist.compiler.Parser.parseArgumentList(Parser.java:1340)
at javassist.compiler.Parser.parseMethodCall(Parser.java:1180)
at javassist.compiler.Parser.parsePostfix(Parser.java:1036)
at javassist.compiler.Parser.parseUnaryExpr(Parser.java:888)
at javassist.compiler.Parser.parseBinaryExpr(Parser.java:775)
at javassist.compiler.Parser.parseConditionalExpr(Parser.java:719)
at javassist.compiler.Parser.parseExpression(Parser.java:699)
at javassist.compiler.Parser.parseDeclarationOrExpression(Parser.java:591)
at javassist.compiler.Parser.parseStatement(Parser.java:277)
at javassist.compiler.Javac.compileStmnt(Javac.java:565)
at javassist.CtBehavior.insertAfterAdvice(CtBehavior.java:892)
at javassist.CtBehavior.insertAfter(CtBehavior.java:851)
... 13 more
Last edited by Berzerkinblaze; 27 Aug @ 11:40pm
reswaut  [developer] 28 Aug @ 1:02am 
Originally posted by Berzerkinblaze:
The game has failed to boot for me as well, successfully booting when this mod is disabled.

https://pastebin.com/Z7QCbmFh

Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.56.0)
- AchievementEnabler (1.0.0)
- stslib (2.12.0)
- downfall (5.3.6)
- extendedui (4.5.4)
- mintyspire (2.5.9)
- anniv5 (2.4.0)
- expansionPacks (1.9.0)
- Better_Animation (0.2.0)
- rare-cards-sparkle (2.2.0)
- TungstenRodVoiceMod (1.1.0)
- CardAugments (1.0.5)
- anniv6 (1.6.1)
- customlowhealthmusic (1.0.4)
- betterAltar (1.4)
- betterMatch (1.1)
- betterNote (1.3.1)
- betterStone (1.1)
- betterSkull (1.2)
- betterThird (1.5)
- OptimizeTheSpire (1.2.0)
- properlyChainedHeart (0.0.1)
- permNeow (1)
- actlikeit (1.2.8)
- Abyss (1.3.0)
- TheJungle (1.5.2)
- JungleCompatibility (0.0.1)
- BattleTowers (1.0.14)
- Elementarium (1.10.0)
- MarisaContinued (4.1.1)
- Menagerie (1.6.2)
- paleoftheancients (1.3.5)
- RunHistoryPlus (1.8.2)
- shopgrid (1.0.0)
- thehog (0.5.17)
- KobeBlue (1.2.2)
- KobeGreen (1.2.3)
- KobePurple (1.0.7)
- KobeRed (1.4.2)
- TheUnchainedMod (2.3.3)
- ThePrismatic (2.0.0)
- RyoikiTenkai (1.0.4)
- InSpired (0.2.2)
- chimeracardsplus (0.12.2)

Last lines are as follows:

Patch Class: [chimeracardsplus.patches.DynamicPatchTrigger]
- Patching [com.megacrit.cardcrawl.core.CardCrawlGame(java.lang.String)]
- Raw Javassist...
com.evacipated.cardcrawl.modthespire.patcher.PatchingException: java.lang.reflect.InvocationTargetException
at com.evacipated.cardcrawl.modthespire.patcher.RawPatchInfo.doPatch(RawPatchInfo.java:42)
at com.evacipated.cardcrawl.modthespire.Patcher.finalizePatches(Patcher.java:318)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:443)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.evacipated.cardcrawl.modthespire.patcher.RawPatchInfo.doPatch(RawPatchInfo.java:40)
... 4 more
Caused by: javassist.CannotCompileException: [source error] ) is missing
at javassist.CtBehavior.insertAfter(CtBehavior.java:877)
at javassist.CtBehavior.insertAfter(CtBehavior.java:792)
at chimeracardsplus.patches.AbstractAugmentPlusPatches$DynamicAbstractCardPatches.checkClassPatches(AbstractAugmentPlusPatches.java:103)
at chimeracardsplus.patches.AbstractAugmentPlusPatches$DynamicAbstractCardPatches.doPatches(AbstractAugmentPlusPatches.java:91)
at chimeracardsplus.patches.DynamicPatchTrigger.Raw(DynamicPatchTrigger.java:35)
... 9 more
Caused by: compile error: ) is missing
at javassist.compiler.Parser.parseArgumentList(Parser.java:1340)
at javassist.compiler.Parser.parseMethodCall(Parser.java:1180)
at javassist.compiler.Parser.parsePostfix(Parser.java:1036)
at javassist.compiler.Parser.parseUnaryExpr(Parser.java:888)
at javassist.compiler.Parser.parseBinaryExpr(Parser.java:775)
at javassist.compiler.Parser.parseConditionalExpr(Parser.java:719)
at javassist.compiler.Parser.parseExpression(Parser.java:699)
at javassist.compiler.Parser.parseDeclarationOrExpression(Parser.java:591)
at javassist.compiler.Parser.parseStatement(Parser.java:277)
at javassist.compiler.Javac.compileStmnt(Javac.java:565)
at javassist.CtBehavior.insertAfterAdvice(CtBehavior.java:892)
at javassist.CtBehavior.insertAfter(CtBehavior.java:851)
... 13 more
I just updated the mod again and this issue should be resolved.
paradoxica 29 Aug @ 12:39am 
sorry about the lack of response, i was busy all week

i can list the mods, but before i do, i want to say that trying to start a run freezes the game.

when i tried winning a fight from before the crash, the game also freezes.

disabling your mod removes the freeze
reswaut  [developer] 29 Aug @ 11:07am 
The freezing is definitely not intended, and I can't reproduce it with only the information you gave me. Please double-check you have the latest version of the mod installed, in case it's already fixed. You can try disabling all other mods except for this one and its dependencies, and see if the problem continues. If the game still freezes, then it's a problem with the mod itself, and I need the game log before the freeze. If the freeze stops, then it's a mod conflict, and I need your mod list to check which mod causes the conflict.
I've encountered a freeze as well after winning a battle, but my game has been able to boot without freezing. I'm not sure if this log will help, but hopefully something can come of it.

https://pastebin.com/Puyi7yMP
paradoxica 29 Aug @ 10:16pm 
Originally posted by Berzerkinblaze:
I've encountered a freeze as well after winning a battle, but my game has been able to boot without freezing. I'm not sure if this log will help, but hopefully something can come of it.

https://pastebin.com/Puyi7yMP

not boot without frezing, starting a new run without freezing. something is halting the game when chimera+ tries to generate augments (at least that is what i suspect)
Last edited by paradoxica; 29 Aug @ 11:19pm
paradoxica 29 Aug @ 10:21pm 
Originally posted by reswaut:
The freezing is definitely not intended, and I can't reproduce it with only the information you gave me. Please double-check you have the latest version of the mod installed, in case it's already fixed. You can try disabling all other mods except for this one and its dependencies, and see if the problem continues. If the game still freezes, then it's a problem with the mod itself, and I need the game log before the freeze. If the freeze stops, then it's a mod conflict, and I need your mod list to check which mod causes the conflict.

i unsubbed and resubbed and it works now. thanks. i guess we're not gonna find out what the cause was x)
paradoxica 29 Aug @ 11:38pm 
update: the game crashed on purchasing orrery. same as before with the unloading the mod

here is my mod list:

basemod
stslib
downfall 5.3.6
reliquary
permanent neow
more choices
chimera cards
more neow starting bonuses
spire biomes
googly eyes
better sensory stone
better third choice
more class relics
optics lab event
super prismatic shard
one hundred relics
akdreams's more relics
neat the spire
bossed relics
card filter mod
texture replacer
spicy shops
kobe booster pack (all 4 colours)
flight
better altar
better lab
better match
better note
better skull
chimera cards+
mojimoon chimera
scorereviewer
achievement enabler
british english mod
simple map
reswaut  [developer] 30 Aug @ 8:05pm 
Originally posted by Berzerkinblaze:
I've encountered a freeze as well after winning a battle, but my game has been able to boot without freezing. I'm not sure if this log will help, but hopefully something can come of it.

https://pastebin.com/Puyi7yMP


Originally posted by paradoxica:
update: the game crashed on purchasing orrery. same as before with the unloading the mod

here is my mod list:

basemod
stslib
downfall 5.3.6
reliquary
permanent neow
more choices
chimera cards
more neow starting bonuses
spire biomes
googly eyes
better sensory stone
better third choice
more class relics
optics lab event
super prismatic shard
one hundred relics
akdreams's more relics
neat the spire
bossed relics
card filter mod
texture replacer
spicy shops
kobe booster pack (all 4 colours)
flight
better altar
better lab
better match
better note
better skull
chimera cards+
mojimoon chimera
scorereviewer
achievement enabler
british english mod
simple map

I think I've finally identified cause of the freeze, and I just pushed an update to fix it. Please tell me if you're still experiencing freezes after updating the mod.
paradoxica 30 Aug @ 11:51pm 
works now (at least with buying orrery). will report back if anything else happens, but hopefully it's all good now
The fix seems to have worked, awesome! Thanks!
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