Slay the Spire

Slay the Spire

Chimera Cards+
Game crashes with Cursed Modifier.
Game crashed.
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.55.3)
- stslib (2.11.0)
- CardAugments (1.0.5)
- chimeracardsplus (0.6.2)
- mintyspire (2.5.8)
- loadout (1.1.1)

Cause:
java.util.UnknownFormatConversionException: Conversion = ' '
at java.util.Formatter.checkText(Formatter.java:2579)
at java.util.Formatter.parse(Formatter.java:2555)
at java.util.Formatter.format(Formatter.java:2501)
at java.util.Formatter.format(Formatter.java:2455)
at java.lang.String.format(String.java:2940)
at chimeracardsplus.cardmods.rare.CursedMod.getAugmentDescription(CursedMod.java:93)
at CardAugments.cardmods.AbstractAugment.additionalTooltips(AbstractAugment.java:99)
at loadout.screens.SCardViewPopup.renderTips(SCardViewPopup.java:1548)
at loadout.screens.SCardViewPopup.render(SCardViewPopup.java:457)
at loadout.screens.GCardSelectScreen.render(GCardSelectScreen.java:1042)
at loadout.relics.AbstractCardScreenRelic.renderInTopPanel(AbstractCardScreenRelic.java:80)
at loadout.relics.AllInOneBag.renderInTopPanel(AllInOneBag.java:400)
at loadout.LoadoutMod.receiveRender(LoadoutMod.java:840)
at basemod.BaseMod.publishRender(BaseMod.java:2335)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.RenderHooks$RenderHook.Insert(RenderHooks.java:28)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:452)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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Showing 1-3 of 3 comments
LS_Naix 12 May @ 3:33am 
this happens when you hover your mouse upon the cursed modified cards,I think there's some bug with popup curse preview.
reswaut  [developer] 12 May @ 7:43am 
Hi LS_Naix! I believe the issue is exclusive to the Chinese Simplified (zhs) localization. If you were using zhs, the problem should be fixed now.
LS_Naix 12 May @ 2:40pm 
fixed! thanks for your work!
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Showing 1-3 of 3 comments
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