RimWorld

RimWorld

Milira Race
米莉拉无法袭击
主动招惹米莉拉,摧毁米莉拉基地后没有报复,控制台也刷不出来袭击
Faction 米莉拉 of def Milira_Faction has no usable PawnGroupMakers for parms groupKind=Combat, tile=399640,0, inhabitants=False, points=90.72, faction=米莉拉, ideo=, traderKind=, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=ImmediateAttack, forceOneDowned=False, seed=, raidAgeRestriction=Children
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch6(System.String)
[Core, Assembly-CSharp.dll] RimWorld.PawnGroupMakerUtility+<GeneratePawns>d__2.MoveNext()
[Core, mscorlib.dll] System.Collections.Generic.List`1[[Verse.Pawn, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]].AddEnumerable(System.Collections.Generic.IEnumerable`1[Verse.Pawn] enumerable)
[Core, mscorlib.dll] System.Collections.Generic.List`1[[Verse.Pawn, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]]..ctor(System.Collections.Generic.IEnumerable`1[Verse.Pawn] collection)
[System, System.Core.dll] System.Linq.Enumerable.ToList(System.Collections.Generic.IEnumerable`1[Verse.Pawn] source)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo_Patch1(RimWorld.IncidentWorker_Raid, RimWorld.IncidentParms, System.Collections.Generic.List`1[Verse.Pawn]&, System.Boolean)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid, RimWorld.IncidentParms)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker_Patch3(RimWorld.IncidentWorker_RaidEnemy, RimWorld.IncidentParms)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.IncidentWorker.TryExecute_Patch5(RimWorld.IncidentWorker, RimWorld.IncidentParms)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller, RimWorld.FiringIncident, System.Boolean)
[Core, Assembly-CSharp.dll] RimWorld.IncidentQueue.IncidentQueueTick()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.RimWorld.Storyteller.StorytellerTick_Patch1(RimWorld.Storyteller)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch6(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch3(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch2(Verse.Game)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Play.Update_Patch1(Verse.Root_Play)