Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

RoR - Ryse Of Rome (Complete Edition)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Daryûn  [udvikler] 3. feb. kl. 12:08
FEEDBACK / HELP
Hi Team ! :catapult:

I'm opening this discussion regarding all my "RoR - Ryse Of Rome" mods, if you have ideas, problem, or need help, don't hesitate to write to me here :steamhappy:

Enjoy :swordcross:
Sidst redigeret af Daryûn; 3. feb. kl. 12:10
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IronWatchmen 24. mar. kl. 17:26 
mods are a yes
Daryûn  [udvikler] 24. mar. kl. 17:28 
Oprindeligt skrevet af IronWatchmen:
mods are a yes
@IronWatchmen
Haha Thanks ! :RyseBlood:
IronWatchmen 26. apr. kl. 22:58 
Oprindeligt skrevet af Daryûn:
Oprindeligt skrevet af IronWatchmen:
mods are a yes
@IronWatchmen
Haha Thanks ! :RyseBlood:
:Honored:
Hey, is it me that most Cavalries are without horse in Grand Campaign/ Custom Battles?
(No Horses= Cent Cav, Cent Cav Triarii, Imp Cav, Legio Cav, Legio Cav Triarii, Rom Milit Cav)
(Mounted= Masked Prae Cav, Prae Cav, Prae Guard Cav)
Case above could be my others custom merge units mods or is it own based mod issue?

Also i edited num units table to be Vanilla, it seem for Prae Guard Cav got double persons in 1 spot.... any idea why for this case?
Daryûn  [udvikler] 4. maj kl. 5:50 
Oprindeligt skrevet af ☛ PEACEMAKER:
Hey, is it me that most Cavalries are without horse in Grand Campaign/ Custom Battles?
(No Horses= Cent Cav, Cent Cav Triarii, Imp Cav, Legio Cav, Legio Cav Triarii, Rom Milit Cav)
(Mounted= Masked Prae Cav, Prae Cav, Prae Guard Cav)
Case above could be my others custom merge units mods or is it own based mod issue?

Also i edited num units table to be Vanilla, it seem for Prae Guard Cav got double persons in 1 spot.... any idea why for this case?


Hey ! When you change a unit size, you have to remember to change the unit size in
"main_unit_table" but also the quantity of horses in "land_unit_table" for cavalry units
Oprindeligt skrevet af Daryûn:
Oprindeligt skrevet af ☛ PEACEMAKER:
Hey, is it me that most Cavalries are without horse in Grand Campaign/ Custom Battles?
(No Horses= Cent Cav, Cent Cav Triarii, Imp Cav, Legio Cav, Legio Cav Triarii, Rom Milit Cav)
(Mounted= Masked Prae Cav, Prae Cav, Prae Guard Cav)
Case above could be my others custom merge units mods or is it own based mod issue?

Also i edited num units table to be Vanilla, it seem for Prae Guard Cav got double persons in 1 spot.... any idea why for this case?


Hey ! When you change a unit size, you have to remember to change the unit size in
"main_unit_table" but also the quantity of horses in "land_unit_table" for cavalry units
i followed ur suggestion and It's work, thanks you!
Anyway, what's the purpose min_men_per_ship & max_men_per_ship in main_unit_tables?
Daryûn  [udvikler] 4. maj kl. 6:34 
Oprindeligt skrevet af ☛ PEACEMAKER:
Oprindeligt skrevet af Daryûn:


Hey ! When you change a unit size, you have to remember to change the unit size in
"main_unit_table" but also the quantity of horses in "land_unit_table" for cavalry units
i followed ur suggestion and It's work, thanks you!
Anyway, what's the purpose min_men_per_ship & max_men_per_ship in main_unit_tables?
Np ! This allows the game engine to know if your unit needs 1 or more ships. I advise you to always try to put the same number between "num_men" and "max_men_per_ship", otherwise you will end up with several ships and it's a bit buggy
Oprindeligt skrevet af Daryûn:
Oprindeligt skrevet af ☛ PEACEMAKER:
i followed ur suggestion and It's work, thanks you!
Anyway, what's the purpose min_men_per_ship & max_men_per_ship in main_unit_tables?
Np ! This allows the game engine to know if your unit needs 1 or more ships. I advise you to always try to put the same number between "num_men" and "max_men_per_ship", otherwise you will end up with several ships and it's a bit buggy
I see, thanks again for explaination, these helps alot to me
Havoc_xxx 25. juni kl. 7:38 
Hello please help me I am contacting you because the mods dont work I am not getting the mods if you could pleas ehelp me.
Daryûn  [udvikler] 25. juni kl. 17:05 
Oprindeligt skrevet af Rex888:
Hello please help me I am contacting you because the mods dont work I am not getting the mods if you could pleas ehelp me.

Hello @Rex888 :swordcross:

What's your problem?
Have you tried the mod alone to avoid conflicts?
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