Space Engineers

Space Engineers

Nebulous Radar
Zoms101 18. sep. 2024 kl. 17:19
Crash on Hosted Server
Had my server crash repeatedly, seemingly at random. Got the following lines in the game log:

2024-09-18 16:56:58.523 - Thread: 1 -> SR Server: Sent settings to player 76561198278052812 2024-09-18 16:57:00.245 - Thread: 1 -> Analytics ids for user ([007...812]): User = (3246570f-ddb1-73e0-3397-077cf562523a) Session = (d62c6c48-dc03-421c-9d84-c5035bcebc86). 2024-09-18 16:57:01.762 - Thread: 1 -> Drag: Sending mod settings to client: 76561198278052812 2024-09-18 16:57:12.522 - Thread: 1 -> GC Memory: 2780.944 / 2780.944 MB 2024-09-18 16:57:14.369 - Thread: 1 -> Warning: Trying to remove entity with name Default_Astronaut that is not yet replicated on client 2024-09-18 16:57:16.067 - Thread: 1 -> Warning: Trying to remove entity with name MyTerminalBlock Trying to remove entity with name MyTerminalBlock {1C03EA9E9FD800C} Access Panel 1 4 that is not yet replicated on client 2024-09-18 16:57:16.235 - Thread: 1 -> Warning: Trying to remove entity with name Default_Astronaut that is not yet replicated on client 2024-09-18 16:57:16.318 - Thread: 1 -> Warning: Trying to remove entity with name MyTerminalBlock Trying to remove entity with name MyTerminalBlock {1FE2B27461989D5} Access Panel 2 2 that is not yet replicated on client 2024-09-18 16:57:18.358 - Thread: 1 -> Player left: Vikerbot (76561198278052812) 2024-09-18 16:57:18.480 - Thread: 1 -> Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at NerdRadar.RadarServer.SyncPlayer() at NerdRadar.RadarServer.Update() at NerdRadar.NerdRadar.Update() at NerdRadar.NerdRadar.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-09-18 16:57:18.487 - Thread: 1 -> Exception occurred: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at NerdRadar.RadarServer.SyncPlayer() at NerdRadar.RadarServer.Update() at NerdRadar.NerdRadar.Update() at NerdRadar.NerdRadar.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-09-18 16:57:18.488 - Thread: 1 -> Showing message 2024-09-18 16:57:18.489 - Thread: 1 -> MyInitializer.OnCrash 2024-09-18 16:57:18.489 - Thread: 1 -> var exception = System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at NerdRadar.RadarServer.SyncPlayer() at NerdRadar.RadarServer.Update() at NerdRadar.NerdRadar.Update() at NerdRadar.NerdRadar.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-09-18 16:57:23.821 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 453 PCUCount: 181477 IsHang: False GCMemory: 2783 GCMemoryAllocated: 2783 HWAvailableMemory: 45241 ProcessPrivateMemory: 18623 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-09-18 16:57:23.821 - Thread: 1 -> Log Closed
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Viser 1-7 af 7 kommentarer
Zoms101 18. sep. 2024 kl. 17:26 
Just confirmed it was this mod, another log from a different crash was almost identical to this one.
Fallenq 19. sep. 2024 kl. 7:47 
i have this too. I can't play now because of it
Zoms101 20. sep. 2024 kl. 20:48 
So I just removed the mod and the server seems to run fine now. Don't know if it was another mod interfering with this one or the mod itself causing the issue.
TheRebornAce 24. sep. 2024 kl. 9:30 
Does your world have weaponcore? These two mod conflicts with each other causing hard crashes.
Zoms101 24. sep. 2024 kl. 20:40 
Oprindeligt skrevet af TheRebornAce:
Does your world have weaponcore? These two mod conflicts with each other causing hard crashes.
Nope, we specifically didn't include WeaponCore.
Partycat13 23. juli kl. 16:11 
Was there ever a solution found to this? I've been having the same problem now.
Zoms101 23. juli kl. 17:21 
Oprindeligt skrevet af Partycat13:
Was there ever a solution found to this? I've been having the same problem now.
Don't believe so, just assumed the mod was outdated or had some conflict I couldn't figure out. I've since removed it from my modpack.
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