Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Known conflict: 位移信标 & build over plant.
I tried changing the strings in the plugin via dnSpy, but I was unsuccessful due to an error.
If you don't want to bother, I don't insist.
Ru
Natural Plant Box=Натуральный ящик для растений
So I'm sorry to tell you that adding another new localization can be troublesome and I'm not going to do so in near future.
Some of the info from the log file:
[14:10:40.297] [1] [INFO] 自然种植盒(Natural Plant Box)'s patched_method Database.NoFarmables.Success matched in the stack trace, adding to referenced mods list
MissingMethodException: Method not found: System.Collections.Generic.IList`1<WorldContainer> .ClusterManager.get_WorldContainers()
at (wrapper dynamic-method) Database.NoFarmables.Database.NoFarmables.Success_Patch1(Database.NoFarmables)
at ColonyAchievementStatus.UpdateAchievement () [0x0003a] in <77f3589596ec401a997c2e10703c4a12>:0
at ColonyAchievementTracker.RenderEveryTick (System.Single dt) [0x0005d] in <77f3589596ec401a997c2e10703c4a12>:0
at SimAndRenderScheduler+RenderEveryTickUpdater.Update (IRenderEveryTick updater, System.Single dt) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00090] in <1f583ce96a48430ba66629e5477a0517>:0
at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in <1f583ce96a48430ba66629e5477a0517>:0
at StateMachineUpdater.RenderEveryTick (System.Single dt) [0x00015] in <1f583ce96a48430ba66629e5477a0517>:0
at Game.LateUpdate () [0x00475] in <77f3589596ec401a997c2e10703c4a12>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
MissingMethodException: Method not found: System.Collections.Generic.IList`1<WorldContainer> .ClusterManager.get_WorldContainers()
(wrapper dynamic-method) Database.NoFarmables.Database.NoFarmables.Success_Patch1(Database.NoFarmables)
ColonyAchievementStatus.UpdateAchievement () (at <77f3589596ec401a997c2e10703c4a12>:0)
ColonyAchievementTracker.RenderEveryTick (System.Single dt) (at <77f3589596ec401a997c2e10703c4a12>:0)
SimAndRenderScheduler+RenderEveryTickUpdater.Update (IRenderEveryTick updater, System.Single dt) (at <1f583ce96a48430ba66629e5477a0517>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <1f583ce96a48430ba66629e5477a0517>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <1f583ce96a48430ba66629e5477a0517>:0)
StateMachineUpdater.RenderEveryTick (System.Single dt) (at <1f583ce96a48430ba66629e5477a0517>:0)
Game.LateUpdate () (at <77f3589596ec401a997c2e10703c4a12>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Build: U55-660455-SC