Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
steam://openurl/https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=502670746
He/She means what is the workshop item's number. Since no one else here will say it then I will.
From what i'm able to gleam, it's the "3234390524" folder inside BM's "362890" Workshop folder, though unfortunately it's not in the usual .vpk format so you'll need to make sure it's set properly via the "bms/custom" guide.
Basically just add another subfolder within the "custom" directory and rename it to whatever you please. For simplicity's sake, it makes sense to just follow what the guide says and name it "mods" for your non-.vpk files and place your various non-.vpk files there, such as models and sounds, which is exactly what this mini-mod is comprised of it seems, instead of the usual .vpk format most BM workshop mods rely on.
Just recently did so myself and the mini-mod finally worked after not exactly working before as shown when waking up in the trash compactor as shown in the fourth preview of this mini-mod after applying it to the "bms/custom/[non-.vpk mod directory name here]" directory, thank goodness.