RimWorld

RimWorld

Cyanobot's Plant Gen Patches
 This topic has been pinned, so it's probably important
cyanobot  [developer] 16 Aug @ 12:21pm
1.6 Changelist
By biome
All
  • Attempts to maximise compatibility so that mods that replace the entire wildPlants list (ie ReGrowth, RimUniverse) should play nicely together

Wild crop tile mutators (Odyssey)
  • Sorted more by climate, added a variety of modded crops
  • Generic: all non-extreme biomes (but they have to be added individually to the list)
    • Odyssey: wild tinctoria
    • Odyssey + Ideology: wild fibercorn
    • may include other plants added by other mods, as this is a vanilla def
  • Tropical: cloud forest, tropical rainforest, tropical swamp
    • Odyssey: wild cocoa
    • Apothecary: cinchona, ginger, gingko, star anise, turmeric
    • Grains and Brewing: amaranth, jerusalem artichoke
    • Rubber Tree!: rubber tree
    • Tropickapp: coconut palm, dreamvine, jitterweed, lemongrass, rice, taro
    • Vanilla Plants Expanded: banana tree, orange tree
    • VPE - More Plants: cassava, jasmine, lily, mango tree, orchid, pineapple, plumeria, vanilla, ylang-ylang
    • may include other plants added by other mods, as this is a vanilla def
  • Cold/temperate: alpine meadow, aspen forest boiling forest, boreal forest, cold bog, glacial plain, glacial shield, marsh, temperate forest, temperate swamp, tundra, volcano
    • Odyssey: wild strawberry
    • Apothecary: belladonna, garlic, ginseng, henbane, nettle, st johns wort, white willow, wormwood, yarrow
    • Grains and Brewing: barley, rye
    • Textiles+: flax
    • Vanilla Plants Expanded: apple tree, bearberry bush, cherry tree, pear tree, plum tree
    • VPE - More Plants: barley, buckweat, canola, lily, oats, rye, tulip, violet, radish
  • Arid: arid shrubland, coastal dunes, grasslands (any), lava field, savanna, woodland
    • Odyssey: wild cotton, wild smokeleaf
    • Apothecary: aloe vera, henbane, lavender, turmeric, yarrow
    • Grains and Brewing: millet, sorghum
    • Vanilla Plants Expanded: orange tree, peach tree
    • VPE - More Plants: almond tree, aloe vera, coconut palm, hyacinth, lavender, oats, olive tree, sorghum
  • Desert: desert
    • Odyssey: wild smokeleaf
    • Apothecary: aloe vera
    • Vanilla Plants Expanded: opuntia
    • VPE - More Plants: coconut palm

Alpine Meadow (More Vanilla Biomes)
  • Adjusted flower frequencies to be somewhat more even
  • With Odyssesy, added water plants (reeds, lilypad, bulrush)
  • With ReGrowth 2, added some more wildflowers, swapped berry for raspberry
  • With Biomes! Polluted Lands, adds a range of polluted plants
  • Apothecary plants: lavender, st johns wort, wormwood, yarrow
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: red petals, shrooms
  • Vanilla Plants Expanded: apple tree, cherry tree, pear tree
  • VGP Xtra Trees and Flowers: allium giganteum, cherry blossom, red maple, sunflower

Arid Shrubland (Core)
  • Grass reduced somewhat in favour of shrubs and cacti
  • With Odyssey: lilypad, wild smokeleaf, swaps green grass to yellow grass
  • With Advanced Biomes: acacia tree and savanna bush
  • Apothecary plants: aloe vera, lavender, yarrow
  • Grains and Brewing plants: sorghum
  • Tribal Medicine: dark berries, red petals, shrooms
  • Vanilla Plants Expanded : peach tree, opuntia, orange tree
  • VPE - More Plants: almond tree, olive tree
  • VGP Xtra Trees and Flowers: acacia, red maple, allium giganteum, sunflower

Badlands (More Vanilla Biomes)
  • With Odyssey, adds reeds, wild smokeleaf
  • With Biomes! Polluted Lands, adds some polluted plants
  • With VPE, foraged food set to bearberry
  • With ReGrowth 2, berry swapped to raspberry
  • Apothecary plants: lavender
  • Vanilla Plants Expanded: bearberry bush
  • VGP Xtra Trees and Flowers: sunflower

Boreal Forest (Core)
  • Less grass, more moss, more birch trees
  • Apothecary plants: garlic, nettle, wormwood, yarrow
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, red petals, shrooms
  • Vanilla Plants Expanded: apple tree, bearberry bush, pear tree
  • VGP Xtra Trees and Flowers: nymph hair, red maple

Cloud Forest (More Vanilla Biomes)
  • Increased plant density, increased proportion trees
  • Foraged food set to banana with any mod adding banana, berries removed
  • With Odyssey, added water plants (reeds, lilypad, lotus) and wild psychoid
  • With ReGrowth 2, added most of the tropical plants
  • With Tropickapp, added a selection of the tropical plants
  • With Biomes! Polluted Lands, adds a range of polluted plants
  • Apothecary plants: cinchona, star anise
  • Rubber Tree!: rubber tree
  • Tribal Medicine: broots, dark berries, red petals, shrooms
  • Tusks and Claws: tusker, clossom
  • Vanilla Plants Expanded: banana tree, orange tree
  • VPE - More Plants: avocado tree, mango tree
  • VGP Xtra Trees and Flowers: anthurium, camellia, nymph hair, plumeria, sunflower

Coastal Dunes (More Vanilla Biomes)
  • Removed healroot, added bamboo
  • With Odyssey, added water plants (reeds, lilypad, lotus) and wild cotton, wild smokeleaf
  • Foraged food set to coconut with VPE - More Plants
  • With Biomes! Polluted Lands, adds a range of polluted plants
  • Apothecary plants: aloe vera, henbane, lavender, yarrow
  • Grains and Brewing plants: amaranth, millet
  • Tribal Medicine: dark berries, red petals
  • Vanilla Plants Expanded: orange tree
  • VPE - More Plants: coconut palm, orange tree
  • VGP Xtra Trees and Flowers: acacia, allium giganteum, camellia, red maple, sunflower

Cold Bog (Core)
  • A little less chokevine, added cypress, pine (as ReGrowth)
  • Apothecary plants: garlic, nettle, white willow, yarrow
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, red petals, shrooms
  • Vanilla Plants Expanded: apple tree, bearberry bush, pear tree
  • VGP Xtra Trees and Flowers: nymph hair, red maple

Desert (Core)
  • Less grass more cacti
  • With Odyssey, added lilypads
  • Apothecary plants: aloe vera
  • Tusks and Claws: tusker, clossom
  • Tribal Medicine: dark berries
  • Vanilla Plants Expanded : opuntia
  • VPE - More Plants: almond tree, olive tree
  • VGP Xtra Trees and Flowers: acacia, camellia

Desert Oasis (More Vanilla Biomes)
  • Removed healroot
  • With a source of coconuts, sets foraged food to coconut
  • With Odyssey, added water plants (reeds, lillypad, lotus)
  • With ReGrowth 2, added desert plants
  • With Biomes! Polluted Lands, adds a range of polluted plants
  • Apothecary plants: aloe vera
  • Tribal Medicine: dark berries
  • Vanilla Plants Expanded: opuntia, orange tree
  • VPE - More Plants: almond tree, coconut palm

Extreme Desert (Core)
  • Replaced grass with pincushion cacti
  • With Odyssey, added reeds for the unlikely case of there ever being water
  • Vanilla Plants Expanded: opuntia

Glacial Plain (Odyssey)
  • More moss, slightly less grass, added birch and poplar, added reed and bulrush in case of unexpected bodies of water
  • With Biomes! Polluted Lands: added a range of polluted plants
  • Apothecary plants: garlic, nettle, wormwood, yarrow
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, red petals, shrooms
  • Vanilla Plants Expanded: bearberry bush
  • VGP Xtra Trees and Flowers: nymph hair

Glacial Shield (More Vanilla Biomes)
  • Reduced amount of pine tree
  • With Odyssey, added water plants (reeds, bulrush)
  • With ReGrowth 2, added a mix of tundra/boreal forest plants
  • With Biomes! Polluted Lands: added a range of polluted plants
  • Apothecary plants: wormwood, yarrow
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: red petals, shrooms
  • Vanilla Plants Expanded: apple tree, pear tree
  • VGP Xtra Trees and Flowers: red maple

Glowforest (Odyssey) - no changes yet

Grassland (Odyssey)
  • Increased lilypad compared to reeds
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With ReGrowth 2, swapped berry to raspberry
  • Apothecary plants: belladonna, henbane, lavender, nettle, st johns wort, yarrow
  • Grains and Brewing plants: barley, rye
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: dark berries, red petals, shrooms
  • Vanilla Plants Expanded: apple tree, cherry tree, pear tree, plum tree
  • VGP Xtra Trees and Flowers: cherry blossom, sunflower

Grassland (RimUniverse)
  • With Odyssey, renamed to Rainy Grassland
  • Added moss, brambles
  • With Biotech, added polluted plants (gray grass, ripthorn)
  • With Odyssey, added water plants (reeds, lilypad, bulrush)
  • With ReGrowth 2, added some temperate plants, swapped berry to raspberry
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With Biomes! Prehistoric: added a range of prehistoric plants
  • Apothecary plants: belladonna, henbane, lavender, nettle, st johns wort, yarrow
  • Grains and Brewing plants: barley, rye
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: red petals, shrooms
  • Vanilla Plants Expanded: apple tree, cherry tree, pear tree, plum tree
  • VGP Xtra Trees and Flowers: sunflower

Grasslands (More Vanilla Biomes) - see Stormy Savannah

Lava Field (Odyssey)
  • A little less grass and more cactus, added lilypad, wild smokeleaf
  • With Biomes! Polluted Lands: added a range of polluted plants
  • Advanced Biomes plants: savanna bush
  • Apothecary plants: aloe vera, lavender, yarrow
  • Grains and Brewing plants: sorghum
  • Tribal Medicine: dark berries, red petals, shrooms
  • Vanilla Plants Expanded: opuntia, orange tree, peach tree
  • VGP Xtra Trees and Flowers: acacia, allium giganteum, sunflower

Marsh (More Vanilla Biomes)
  • Reduced willow tree, brambles
  • With Odyssey, added water plants (reeds, bulrush)
  • With ReGrowth 2, added some swamp plants
  • With Biomes! Polluted Lands: added a range of polluted plants
  • Apothecary plants: garlic, nettle, white willow, yarrow
  • Grains and Brewing plants: jerusalem artichoke
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, red petals, shrooms
  • Vanilla Plants Expanded: apple tree, pear tree, plum tree
  • VGP Xtra Trees and Flowers: red maple

Moist Deciduous Forest (RimUniverse)
  • Swapped plant list with Woodland (as I think from biome descriptions they were the wrong way round)
  • Added bamboo, teak, cecropia
  • Foraged food changed to amaranth or oranges depending on mods loaded
  • With Biotech, added polluted plants: gray grass, ripthorn, rat palm, witchwood
  • With Odyssey, added water plants (reeds, lilypad, lotus)
  • With ReGrowth 2, added a mix of temperate and tropical plants
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With Biomes! Prehistoric: added a range of prehistoric plants
  • Apothecary plants: gingko, henbane, nettle, turmeric
  • Grains and Brewing plants: amaranth, jerusalem artichoke
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, dark berries, red petals, shrooms
  • Tropickapp plants: wild lemongrass
  • Tusks and Claws: tusker, clossom
  • Vanillla Plants Expanded: orange tree
  • VPE - More Plants: avocado tree, mango tree
  • VGP Xtra Trees and Flowers: camellia, nymph hair, red maple

Permafrost (RimUniverse)
  • Removed forageability as it has no edible plants
  • With Biotech, adds gray grass
  • With Odyssey, added water plants (reeds, bulrush)
  • With Regrowth 2, swaps grass to tundra grass
  • With Biomes! Prehistoric: added prehistoric plants sedge, red sphagnum

Poison Forest (Advanced Biomes)
  • With Biotech, most poison forest plants permitted to survive with or without pollution
  • Biomes! Polluted Lands: blooming corpse, toxcaps

Rainy Grassland (RimUniverse) - see Grassland (RimUniverse)

Sandbar (More Vanilla Biomes)
  • Removed saguaro cactus
  • With Biotech, added rat palm
  • With Odyssey, added wild cotton
  • With Biomes! Polluted Lands, added twisting thorngrass
  • Apothecary plants: henbane, yarrow
  • Tribal Medicine: red petals
  • VGP Xtra Trees and Flowers: sunflower

Savanna (Advanced Biomes/RimUniverse)
  • Consolidated base plant list: agave, bush/savanna bush, clivia, dandelion, drago tree, arid grass/grass/yellow grass
  • Foraged food forced to agave
  • Grass used based on mods loaded
  • With Advanced Biomes, acacia and baobab still used
  • With Biotech, added polluted plants (gray grass, pebble cactus, ripthorn, witchwood)
  • With Odyssey, added water plants (reeds, lilypad, lotus) and wild smokeleaf
  • With ReGrowth 2, added some of the arid plants
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With Biomes! Prehistoric: added a range of prehistoric plants
  • Apothecary plants: cinchona, lavender, turmeric, yarrow
  • Grains and Brewing plants: amaranth, millet
  • Tribal Medicine: dark berries, shrooms
  • Vanilla Plants Expanded: peach tree
  • VPE - More Plants: almond tree
  • VGP Xtra Trees and Flowers: acacia, allium giganteum, sunflower

Scarlands (Odyssey)
  • Added wild smokeleaf
  • With Biomes! Polluted Lands: added a small range of polluted plants

Stormy Savannah (More Vanilla Biomes)
  • Increased proportion grass, reduced trees
  • With Odyssey, added water plants (reeds, lilypad, lotus), yellow grass, wild cotton, wild smokeleaf
  • With ReGrowth 2: added some temperate flowers, swapped berries to raspberries
  • With Biomes! Polluted Lands: added a range of polluted plants
  • Advanced Biomes plants: acacia tree
  • Apothecary Plants: cinchona, turmeric, yarrow
  • Grains and Brewing plants: amaranth, millet, sorghum
  • Tribal Medicine: dark berries, red petals, shrooms
  • Vanilla Plants Expanded: orange tree, peach tree
  • VPE - More Plants: olive tree
  • VGP Xtra Trees and Flowers: acacia, allium giganteum, cherry blossom, sunflower

Temperate Forest (Core)
  • Added moss, birch tree, pine tree, maple, adjusted numbers (mostly as ReGrowth)
  • With Odyssey: increased frequency of lilypad and bulrush
  • Apothecary plants: belladonna, garlic, ginkgo, ginseng, henbane, nettle, st johns wort, white willow, wormwood
  • Grains and Brewing plants: barley
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, dark berries, red petals, shrooms
  • Vanilla Plants Expanded: apple tree, cherry tree, pear tree, plum tree
  • VGP Xtra Trees and Flowers: camellia, cherry blossom, japanese maple, nymph hair, red maple

Temperate Swamp (Core)
  • Reduced trees
  • With Odyssey: increased frequency of lilypad and bulrush
  • Apothecary plants: garlic, nettle, white willow
  • Grains and Brewing plants: jerusalem artichoke
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, dark berries, red petals, shrooms
  • Tusks and Claws: tusker, clossom
  • Vanilla Plants Expanded : apple tree, pear tree, plum tree
  • VGP Xtra Trees and Flowers: camellia, nymph hair, red maple

Tropical Rainforest (Core)
  • Increased ferns and bushes compared to grass, trees higher proportion palm and teak
  • Foraged food set to banana with any mod adding banana, berries removed
  • With Odyssey: increased proportion lilies and lotuses, added wild cotton, smokeleaf, psychoid
  • Apothecary plants: cinchona, ginger, star anise, turmeric
  • Rubber trees! : rubber tree
  • Tribal Medicine: broots, dark berries, shrooms
  • Tusks and Claws: tusker, clossom
  • Vanilla Plants Expanded : banana tree, orange tree
  • VPE - More Plants: avocado tree, mango tree
  • VGP Xtra Trees and Flowers: anthurium, camellia, nymph hair, plumeria

Tropical Swamp (Core)
  • Increased ferns and bushes compared to grass, removed maple, added cecropia, palm, bamboo, teak
  • Foraged food set to banana with any mod adding banana, berries removed
  • With Odyssey: increased proportion lilies and lotuses, added wild cotton, smokeleaf, psychoid
  • With Tropickapp: removed willow tree due to more tropical trees existing to maintain diversity
  • Apothecary plants: ginger
  • Rubber trees! : rubber tree
  • Tribal Medicine: broots, dark berries, shrooms
  • Tusks and Claws: tusker, clossom
  • Vanilla Plants Expanded : banana tree, orange tree
  • VPE - More Plants: mango tree
  • VGP Xtra Trees and Flowers: anthurium, camellia, nymph hair, plumeria

Tundra (Core)
  • Less grass, more moss and bushes, added brambles, reduced berry and healroot a little
  • With Odyssey: increased proportion bulrush
  • Apothecary plants: nettle, wormwood, yarrow
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: red petals, shrooms
  • Vanilla Plants Expanded : bearberry bush
  • VGP Xtra Trees and Flowers: red maple

Volcano (Advanced Biomes)
  • With Biotech, added polluted plants
  • With Odyssey, added water plants (reeds, lilypad, bulrush)
  • With ReGrowth 2: added a selection of temperate plants
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With Biomes! Prehistoric: added a range of prehistoric plants
  • Apothecary plants: belladonna, garlic, gingko, ginseng, henbane, nettle, st johns wort, white willow, wormwood
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: broots, red petals, shrooms
  • Vanilla Plants Expanded : apple tree, cherry tree, pear tree, plum tree
  • VGP Xtra Trees and Flowers: nymph hair, red maple

Wetland (Advanced Biomes)
  • Added willow tree, increased grass and mangrove, reduced teak and cedar
  • Allowed mangrove to grow on mud and in shallow water
  • With Odyssey, added water plants (reeds, lilypad)
  • With ReGrowth 2, added a few temperate/swamp plants
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With Biomes! Prehistoric: added a range of prehistoric plants
  • Apothecary plants: white willow
  • Tribal Medicine: broots, dark berries, shrooms
  • Tropickapp plants: wild taro
  • Tusks and Claws: tusker, clossom
  • Vanilla Plants Expanded: orange tree, plum tree
  • VPE - More Plants: mango tree, plum tree
  • VGP Xtra Trees and Flowers: camellia

Wasteland (Advanced Biomes)
  • With Biotech, dead tree is now indifferent to pollution, added gray grass
  • With Biomes! Polluted Lands: added a small number of polluted plants

Woodland (RimUniverse)
  • Swapped plant list with Moist Deciduous Forest (as I think from biome descriptions they were the wrong way round)
  • Added poplar and oak trees, moss
  • With Biotech, added polluted plants (gray grass, ripthorn, witchwood)
  • With Odyssey, added water plants (reeds, lilypad, bulrush)
  • With ReGrowth 2, added a handful of temperate plants, swapped berry to raspberry
  • With Biomes! Polluted Lands: added a range of polluted plants
  • With Biomes! Prehistoric: added a range of prehistoric plants
  • Advanced Biomes plants: acacia
  • Apothecary plants: henbane, lavender, yarrow
  • Grains and Brewing platns: barley, rye
  • Textiles+: flax
  • Toxic Plants Expanded: toxiroot (polluted only)
  • Tribal Medicine: dark berries, red petals, shrooms
  • Vanilla Plants Expanded: cherry tree, peach tree, plum tree
  • VPE - More Plants: plum tree
  • VGP Xtra Trees and Flowers: allium giganteum, cherry blossom, red maple, sunflower
Last edited by cyanobot; 17 Aug @ 2:03pm
< >
Showing 1-1 of 1 comments
cyanobot  [developer] 16 Aug @ 12:22pm 
By mod/plant

Core
  • Allowed tropical fern to grow on mud for denser swamps
  • Berry bush distribution shrunk depending on availability of replacement wild food. Minimum distribution: boreal forest, cold bog, glacial plain, glacial shield, temperate forest, temperate swamp, lava field, marsh, tundra, volcano, wetland, woodland
  • Healroot distribution: alpine meadow, boreal forest, cold bog, glacial plain, glacial shield, grassland, marsh, temperate forest, temperate swamp, tundra, volcano, woodland

Biotech
  • Allowed pebble cactus to grow on sand

Odyssey
  • Separated most of the wild crop tile mutator options by climate:
    • Generic: wild fibercorn, wild tinctoria
    • Tropical: wild cocoa
    • Cold/temperate: wild strawberry
    • Arid: wild cotton, wild smokeleaf
    • Desert: wild smokeleaf
  • Allowed some wild crops to spawn outside of the wild crop tile mutator
  • Wild distributions:
    • Wild cotton : coastal dunes, sandbar, tropical rainforest, tropical swamp
    • Wild psychoid : cloud forest, tropical rainforest, tropical swamp
    • Wild smokeleaf : arid shrubland, badlands, coastal dunes, lava field, savanna, scarlands, stormy savannah, tropical rainforest, tropical swamp

Apothecary
  • White willow may grow on mud
  • Most plants, excluding trees, now grow wild in clusters rather than singly
  • Aloe vera merged with the VPE crop if loaded
  • Garlic merged with the VPE - More Plants crop if loaded
  • With Odyssey, allowed plants to spawn as wild crop tile mutators:
    • Tropical: cinchona, ginger, gingko, star anise, turmeric
    • Cold/temperate: belladonna, garlic, ginseng, henbane, nettle, st johns wort, white willow, wormwood, yarrow
    • Arid: aloe vera, henbane, lavender, turmeric, yarrow
    • Desert: aloe vera
  • Wild distributions:
    • Aloe vera : arid and desert (arid shrubland, coastal dunes, desert, desert oasis, lava field)
    • Belladonna : temperate forest and grassland (grassland (Odyssey/RimUniverse), temperate forest, volcano)
    • Cinchona : tropical forest and savanna (cloud forest, stormy savanna, tropical rainforest)
    • Garlic : cold-to-temparate forest and wetland (boreal forest, cold bog, glacial plain, marsh, temperate forest, temperate swamp, volcano)
    • Ginger : dense tropical forest (tropical rainforest, tropical swamp)
    • Ginkgo biloba : temperate-to-warm-temperate forest (moist deciduous forest, temperate forest, volcano)
    • Ginseng : temperate forest (temperate forest, volcano)
    • Henbane : warm-temperate forest (coastal dunes, grassland (Odyssey/RimUniverse), moist deciduous forest, sandbar, temperate forest, volcano, woodland)
    • Lavender : cold-temperate arid to warm-temperate semi-arid (alpine meadow, arid shrubland, badlands, coastal dunes, grassland (Odyssey/RimUniverse), lava field, savanna, woodland)
    • Nettle : boreal-to-temperate wet-to-semi-arid (boreal forest, cold bog, glacial plain, grassland (Odyssey/RimUniverse), marsh, moist deciduous forest, temperate forest, temperate swamp, tundra, volcano)
    • St John's Wort : temperate forest and semi-arid (alpine meadow, grassland (Odyssey/RimUniverse), temperate forest, volcano)
    • Star anise : cloud forest, tropical rainforest
    • Turmeric : tropical forest and semi-arid (moist deciduous forest, savanna, stormy savannah, tropical rainforest)
    • White willow : boreal wetland, temperate forest and wetland (cold bog, marsh, temperate forest, temperate swamp, volcano, wetland)
    • Wormwood : cold and temperate forest to semi-arid (alpine meadow, boreal forest, glacial plain, glacial shield, temperate forest, tundra, volcano)
    • Yarrow : almost everywhere (alpine meadow, arid shrubland, boreal forest, coastal dunes, cold bog, glacial plain, glacial shield, grassland (Odyssey/RimUniverse), lava field, marsh, sandbar, savanna, stormy savannah, tundra, woodland)

Advanced Biomes
  • Allowed mangrove tree to grow in mud and in shallow water
  • Made dead tree and most poison forest plants indifferent to pollution
  • Distributed a handful of the new plants across other biomes (see above)

Grains and Brewing
  • Amaranth : coastal dunes, moist deciduous forest, savanna, stormy savannah
  • Barley : grassland, temperate forest, woodland
  • Jerusalem artichoke : marsh, moist deciduous forest, temperate swamp
  • Millet : coastal dunes, savanna, stormy savannah
  • Rye : grassland, woodland
  • Sorghum : arid shrubland, lava field, stormy savannah

GroThing
  • Research project requires both multianalyzer and hydroponics (since hydroponics are required to cultivate the plants)
  • Grothing mushrooms no longer spawn wild in caves
  • Jade plant texture moved to avoid conflict with VPE - Succulents

ReGrowth 2
  • Non-crop plants distributed across appropriate modded biomes
  • Allows a number of the swamp and tropical plants to also grow on mud
  • White willow merged with Apothecary plant if loaded
  • Raspberry distribution : alpine meadow, arid shrubland, badlands, boreal forest, grassland, stormy savannah, temperate forest, tundra, woodland

Rubber Tree!
  • Wild distribution : cloud forest, tropical rainforest, tropical swamp

Textiles+
  • Wild flax : cold/temperate (alpine meadow, boreal forest, cold bog, glacial plain, grassland (Odyssey/RimUniverse), marsh, temperate forest, temperate swamp, woodland)

Toxic Plants Expanded
  • Wild toxiroot : cold/temperate (alpine meadow, boreal forest, cold bog, glacial plain, glacial shield, grassland (Odyssey/RimUniverse), marsh, moist deciduous forest, temperate forest, temperate swamp, tundra, volcano, woodland)

Tribal Medicine
  • Allowed broots and shrooms to spawn on mud
  • Broots : forests and wetlands (boreal forest, cloud forest, cold bog, glacial plain, marsh, moist deciduous forest, temperate forest, temperate swamp, tropical rainforest, tropical swamp, volcano, wetland)
  • Dark berries : warm to temperate, semi-arid to wet (arid shrubland, cloud forest, coastal dunes, desert, desert oasis, grassland (Odyssey), lava field, moist deciduous forest, savanna, stormy savannah, temperate forest, temperate swamp, tropical rainforest, tropical swamp, wetland, woodland)
  • Red petals : boreal to subtropical (alpine meadow, arid shrubland, boreal forest, cloud forest, coastal dunes, cold bog, glacial plain, glacial shield, grassland (Odyssey/RimUniverse), lava field, marsh, moist deciduous forest, sandbar, savanna, stormy savannah, temperate forest, temperate swamp, tundra, volcano, woodland)
  • Shrooms : semi-arid to wetland (alpine meadow, arid shrubland, boreal forest, cloud forest, cold bog, glacial plain, glacial shield, grassland (Odyssey/RimUnviverse), lava field, marsh, moist deciduous forest, savanna, stormy savannah, temperate forest, temperate swamp, tropical rainforest, tropical swamp, tundra, volcano, wetland, woodland)

Tropickapp
  • Removed all spawning outside of tropical biomes
  • Removed the super-flammable stump, reverting tropical trees to vanilla stumps
  • Ferns allowed to spawn on mud
  • Coconut palm merged with VPE - More Plants and/or Biomes! versions if loaded
  • With Odyssey, allowed several plants (coconut palm, dreamvine, jitterweed, lemongrass, rice, taro) to spawn as wild crop tile mutators
  • Where Tropickapp is loaded but Odyssey is not, Tropickapp versions of the wild crops are used in the biomes that spawn them (see above)
  • Some tropickapp plants added to select handful of other biomes:
    • Wild taro: wetland
    • Wild lemongrass: cloud forest, moist deciduous forest, savanna
    • Several non-crop plants: cloud forest

Tusks and Claws[/b[
  • Wild plants spawn in clusters
  • Wild distribution: cloud forest, moist deciduous forest, temperate swamp, tropical rainforest, tropical swamp, wetland

Vanilla Plants Expanded
  • Aloe vera and garlic merged with the Apothecary plants if loaded
  • With Odyssey, added fruit trees to options for wild plant tile mutators
    • Tropical: banana tree, orange tree
    • Cold/temperate: apple tree, bearberry bush, cherry tree, pear tree, plum tree
    • Arid: orange tree, peach tree
    • Desert: opuntia
  • Wild distribution:
    • Apple tree : cold to temperate (alpine meadow, boreal forest, cold bog, glacial shield, grassland, marsh, temperate forest, temperate swamp, volcano)
    • Banana tree : tropical forest (cloud forest, tropical rainforest, tropical swamp)
    • Bearberry bush : boreal (badlands, boreal forest, cold bog, glacial plain, tundra)
    • Cherry tree : temperate forest and grassland (alpine meadow, grassland, temperate forest, volcano, woodland)
    • Opuntia : desert (arid shrubland, desert, desert oasis, extreme desert, lava field)
    • Orange tree : tropical (arid shrubland, cloud forest, coastal dunes, desert oasis, lava field, moist deciduous forest, stormy savannah, tropical rainforest, tropical swamp, wetland)
    • Peach tree : tropical arid to semi-arid (arid shrubland, lava field, savanna, stormy savannah, woodland)
    • Pear tree : cold-temperate (alpine meadow, boreal forest, cold bog, glacial shield, grassland, marsh, temperate forest, temperate swamp, volcano)
    • Plum tree : temperate (grassland, marsh, temperate forest, temperate swamp, volcano, wetland, woodland)

Vanilla Plants Expanded - More Plants
  • With Odyssey, added fruit trees, flowers, and a couple of other crops to options for wild plant tile mutators
  • Coconut palm merged with Tropickapp and/or Biomes! versions if loaded
    • Tropical: cassava, jasmine, lily, mango tree, orchid, pineapple, plumeria, vanilla, ylang-ylang
    • Cold/temperate: barley, buckweat, canola, lily, oats, rye, tulip, violet, radish
    • Arid: almond tree, aloe vera, coconut palm, hyacinth, lavender, oats, olive tree, sorghum
    • Desert: coconut palm
  • Wild distribution:
    • Almond tree : tropical arid (arid shrubland, desert, desert oasis, savanna)
    • Avocado tree : tropical and semitropical forest (cloud forest, moist deciduous forest, tropical rainforest)
    • Coconut palm : tropical coast and oases (coastal dunes, desert oasis)
    • Mango tree : tropical and subtropical forest and wetland (cloud forest, moist deciduous forest, tropical rainforest, tropical swamp, wetland)
    • Olive tree : tropical and subtropical arid (arid shrubland, desert, stormy savannah)
Last edited by cyanobot; 17 Aug @ 2:03pm
< >
Showing 1-1 of 1 comments
Per page: 1530 50