RimWorld

RimWorld

Obsidia Expansion - Ceratons Xenotype
 This topic has been pinned, so it's probably important
Lored  [developer] 22 Mar, 2024 @ 10:10am
Bug reports / Баг репорт
If you run into a bug or problem, please follow these steps:
  1. Briefly describe the bug. What happened?
  2. Give as many details as possible about the steps that led to it. How can I reproduce the issue?
  3. If it’s a compatibility issue with another mod, please include the exact mod name as listed on Steam Workshop.
  4. Include the error code or upload your Hugslib logs or Player.log (e.g., to Pastebin).
Sadly, I’m no wizard, without enough details, I can’t fix the problem.
Reports that don’t follow this format will be ignored.


Якщо ви зіткнулися з багом чи проблемою, будь ласка, дотримуйтеся цих кроків:
  1. Коротко опишіть баг. Що сталося?
  2. Якомога детальніше опишіть кроки, які призвели до помилки. Як я можу відтворити проблему?
  3. Якщо це проблема сумісності з іншим модом, вкажіть точну назву мода, як вона зазначена в Steam Workshop.
  4. Вкажіть код помилки або прикріпіть Hugslib logs / Player.log (наприклад, завантажте їх на Pastebin).
На жаль, я не чарівник — без достатньої інформації я не зможу виправити проблему.
Повідомлення, які не відповідають цим правилам, ігноруватимуться.


Если вы столкнулись с багом или проблемой, пожалуйста, следуйте этим шагам:
  1. Кратко опишите баг. Что произошло?
  2. Как можно детальнее опишите шаги, которые привели к ошибке. Как я могу воспроизвести проблему?
  3. Если это проблема совместимости с другим модом, укажите точное название мода, как оно указано в Steam Workshop.
  4. Укажите код ошибки или прикрепите Hugslib logs / Player.log (например, загрузите их на Pastebin).
К сожалению, я не волшебник и без достаточной информации я не смогу исправить проблему.
Сообщения, не соответствующие этим правилам, будут игнорироваться.
Last edited by Lored; 9 Aug @ 10:31pm
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Showing 1-6 of 6 comments
Когда загружаю вместе моды Obsidia Expansion и Obsidia Expansion - Ceratons Xenotype выдает следующие ошибки:

XML error: Duplicate XML node name useRottenColor in this XML block: <li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li>

Root node: <GeneDef ParentName="GeneNoseBase"><defName>OE_CeratonsBeak</defName><label>ceraton beak</label><description>Carriers of this gene have ceraton-like beak.</description><iconPath>UI/Icons/Genes/OE_Gene_CeratonsBeak</iconPath><displayOrderInCategory>710</displayOrderInCategory><renderNodeProperties><li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li></renderNodeProperties><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><missingGeneRomanceChanceFactor>0.2</missingGeneRomanceChanceFactor><displayCategory>Miscellaneous</displayCategory><symbolPack><prefixSymbols><li><symbol>ceraton</symbol></li><li><symbol>snout</symbol></li></prefixSymbols><suffixSymbols><li><symbol>ceraton</symbol></li><li><symbol>snout</symbol></li></suffixSymbols></symbolPack><exclusionTags><li>BeardStyle</li></exclusionTags></GeneDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML Verse.PawnRenderNodeProperties defines the same field twice: useRottenColor.

Field contents: true.

Whole XML:

<li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.PawnRenderNodeProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.PawnRenderNodeProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.GeneDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.GeneDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Lored  [developer] 23 May, 2024 @ 6:42pm 
Originally posted by 666EVIL666CHILD666:
Когда загружаю вместе моды Obsidia Expansion и Obsidia Expansion - Ceratons Xenotype выдает следующие ошибки:

XML error: Duplicate XML node name useRottenColor in this XML block: <li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li>

Root node: <GeneDef ParentName="GeneNoseBase"><defName>OE_CeratonsBeak</defName><label>ceraton beak</label><description>Carriers of this gene have ceraton-like beak.</description><iconPath>UI/Icons/Genes/OE_Gene_CeratonsBeak</iconPath><displayOrderInCategory>710</displayOrderInCategory><renderNodeProperties><li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li></renderNodeProperties><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><missingGeneRomanceChanceFactor>0.2</missingGeneRomanceChanceFactor><displayCategory>Miscellaneous</displayCategory><symbolPack><prefixSymbols><li><symbol>ceraton</symbol></li><li><symbol>snout</symbol></li></prefixSymbols><suffixSymbols><li><symbol>ceraton</symbol></li><li><symbol>snout</symbol></li></suffixSymbols></symbolPack><exclusionTags><li>BeardStyle</li></exclusionTags></GeneDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML Verse.PawnRenderNodeProperties defines the same field twice: useRottenColor.

Field contents: true.

Whole XML:

<li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.PawnRenderNodeProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.PawnRenderNodeProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.GeneDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.GeneDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Спасибо за инфо. Фикс уже сделан :BL3Thumbsup:
BRUMERD_CORE|36 9 Aug, 2024 @ 12:48pm 
У меня при генерации мира вообще не генерируются поселения, в редких случаях лишь один город от пары фракции. Причём это проблема связано именно с этим модулем, так как при обычном обсидиане таких проблем нет.

выскакивают 4 ошибки при появлении карты, какая их будет вам полезна не знаю, так выложу все 4. Причём до этого я уже сталкивался с этой проблемой и решалась отключением Realistic planet, но после обновы она стала ни с того ни с сего с чем то конфликтовать

1)
Could not find player faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Faction:get_OfPlayer ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.SetFaction_Patch1 (Verse.Pawn,RimWorld.Faction,Verse.Pawn)
Verse.Pawn:Notify_PassedToWorld ()
RimWorld.Planet.WorldPawns:AddPawn (Verse.Pawn)
RimWorld.Planet.WorldPawns:PassToWorld (Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

2)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

3)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_RoyaltyTracker.SetTitle_Patch1 (RimWorld.Pawn_RoyaltyTracker,RimWorld.Faction,RimWorld.RoyalTitleDef,bool,bool,bool)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

4)
System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref FF7BD8E6]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Pawn_RoyaltyTracker.AssignHeirIfNone (RimWorld.RoyalTitleDef t, RimWorld.Faction faction) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.OnPreTitleChanged (RimWorld.Faction faction, RimWorld.RoyalTitleDef currentTitle, RimWorld.RoyalTitleDef newTitle, System.Boolean sendLetter) [0x00003] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.SetTitle (RimWorld.Faction faction, RimWorld.RoyalTitleDef title, System.Boolean grantRewards, System.Boolean rewardsOnlyForNewestTitle, System.Boolean sendLetter) [0x00024] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker:Postfix(Pawn_RoyaltyTracker __instance)
at VFEEmpire.WorldComponent_Hierarchy.MakePawnFor (RimWorld.RoyalTitleDef title) [0x0013a] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.InitializeTitles () [0x00022] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.FinalizeInit () [0x00021] in <c5c7b6d244d44877896d77b800b6511c>:0
at RimWorld.Planet.WorldComponentUtility.FinalizeInit (RimWorld.Planet.World world) [0x0001b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.PerformanceOptimizerMod:ResetStaticData()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Last edited by BRUMERD_CORE|36; 9 Aug, 2024 @ 12:50pm
Lored  [developer] 9 Aug, 2024 @ 2:19pm 
Originally posted by KingsverbrudCORP:
У меня при генерации мира вообще не генерируются поселения, в редких случаях лишь один город от пары фракции. Причём это проблема связано именно с этим модулем, так как при обычном обсидиане таких проблем нет.

выскакивают 4 ошибки при появлении карты, какая их будет вам полезна не знаю, так выложу все 4. Причём до этого я уже сталкивался с этой проблемой и решалась отключением Realistic planet, но после обновы она стала ни с того ни с сего с чем то конфликтовать

1)
Could not find player faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Faction:get_OfPlayer ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.SetFaction_Patch1 (Verse.Pawn,RimWorld.Faction,Verse.Pawn)
Verse.Pawn:Notify_PassedToWorld ()
RimWorld.Planet.WorldPawns:AddPawn (Verse.Pawn)
RimWorld.Planet.WorldPawns:PassToWorld (Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

2)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

3)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_RoyaltyTracker.SetTitle_Patch1 (RimWorld.Pawn_RoyaltyTracker,RimWorld.Faction,RimWorld.RoyalTitleDef,bool,bool,bool)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

4)
System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref FF7BD8E6]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Pawn_RoyaltyTracker.AssignHeirIfNone (RimWorld.RoyalTitleDef t, RimWorld.Faction faction) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.OnPreTitleChanged (RimWorld.Faction faction, RimWorld.RoyalTitleDef currentTitle, RimWorld.RoyalTitleDef newTitle, System.Boolean sendLetter) [0x00003] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.SetTitle (RimWorld.Faction faction, RimWorld.RoyalTitleDef title, System.Boolean grantRewards, System.Boolean rewardsOnlyForNewestTitle, System.Boolean sendLetter) [0x00024] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker:Postfix(Pawn_RoyaltyTracker __instance)
at VFEEmpire.WorldComponent_Hierarchy.MakePawnFor (RimWorld.RoyalTitleDef title) [0x0013a] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.InitializeTitles () [0x00022] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.FinalizeInit () [0x00021] in <c5c7b6d244d44877896d77b800b6511c>:0
at RimWorld.Planet.WorldComponentUtility.FinalizeInit (RimWorld.Planet.World world) [0x0001b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.PerformanceOptimizerMod:ResetStaticData()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Мод Faction Control (1.4/1.5) установлен? Если нет, попробуй использовать его.
BRUMERD_CORE|36 10 Aug, 2024 @ 4:39am 
Originally posted by Lored:
Originally posted by KingsverbrudCORP:
У меня при генерации мира вообще не генерируются поселения, в редких случаях лишь один город от пары фракции. Причём это проблема связано именно с этим модулем, так как при обычном обсидиане таких проблем нет.

выскакивают 4 ошибки при появлении карты, какая их будет вам полезна не знаю, так выложу все 4. Причём до этого я уже сталкивался с этой проблемой и решалась отключением Realistic planet, но после обновы она стала ни с того ни с сего с чем то конфликтовать

1)
Could not find player faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Faction:get_OfPlayer ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.SetFaction_Patch1 (Verse.Pawn,RimWorld.Faction,Verse.Pawn)
Verse.Pawn:Notify_PassedToWorld ()
RimWorld.Planet.WorldPawns:AddPawn (Verse.Pawn)
RimWorld.Planet.WorldPawns:PassToWorld (Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

2)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

3)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_RoyaltyTracker.SetTitle_Patch1 (RimWorld.Pawn_RoyaltyTracker,RimWorld.Faction,RimWorld.RoyalTitleDef,bool,bool,bool)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

4)
System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref FF7BD8E6]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Pawn_RoyaltyTracker.AssignHeirIfNone (RimWorld.RoyalTitleDef t, RimWorld.Faction faction) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.OnPreTitleChanged (RimWorld.Faction faction, RimWorld.RoyalTitleDef currentTitle, RimWorld.RoyalTitleDef newTitle, System.Boolean sendLetter) [0x00003] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.SetTitle (RimWorld.Faction faction, RimWorld.RoyalTitleDef title, System.Boolean grantRewards, System.Boolean rewardsOnlyForNewestTitle, System.Boolean sendLetter) [0x00024] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker:Postfix(Pawn_RoyaltyTracker __instance)
at VFEEmpire.WorldComponent_Hierarchy.MakePawnFor (RimWorld.RoyalTitleDef title) [0x0013a] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.InitializeTitles () [0x00022] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.FinalizeInit () [0x00021] in <c5c7b6d244d44877896d77b800b6511c>:0
at RimWorld.Planet.WorldComponentUtility.FinalizeInit (RimWorld.Planet.World world) [0x0001b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.PerformanceOptimizerMod:ResetStaticData()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Мод Faction Control (1.4/1.5) установлен? Если нет, попробуй использовать его.

Когда снова возникла это проблема, сперва подумал как раз него. Удалял, ставил на начало загрузки после фреймворков , ставил под конец списка, эффекта ноль.
Разбирался весь день вчера, даже настолько отчаялся, что начал запускать моды по небольшими пачками 3-5 модов и только на Обсидии понял, что проблема в них. Оставил только Обсидию - всё норм, добавил этот расовый модуль - всё сломалось.
А так из обсидии у меня был оригинал, модуль на этот ксенотип и Стиль Обсидии
Last edited by BRUMERD_CORE|36; 10 Aug, 2024 @ 4:40am
Lored  [developer] 10 Aug, 2024 @ 7:40am 
Originally posted by KingsverbrudCORP:
Originally posted by Lored:
Мод Faction Control (1.4/1.5) установлен? Если нет, попробуй использовать его.

Когда снова возникла это проблема, сперва подумал как раз него. Удалял, ставил на начало загрузки после фреймворков , ставил под конец списка, эффекта ноль.
Разбирался весь день вчера, даже настолько отчаялся, что начал запускать моды по небольшими пачками 3-5 модов и только на Обсидии понял, что проблема в них. Оставил только Обсидию - всё норм, добавил этот расовый модуль - всё сломалось.
А так из обсидии у меня был оригинал, модуль на этот ксенотип и Стиль Обсидии
Как давно чистился кэш? Если давно, то могу порекомендовать почистить кэш, он находится примерно по тут: AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Лично у меня не один раз уже были случаи, когда подобные ошибки и проблемы появлялись после глобальной смены сборки модов и помогала чистка кэша.
Отсылки из ошибок указывают на VFE - Empire, а в моих модов с ним нет никакой прямой связи.
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