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XML error: Duplicate XML node name useRottenColor in this XML block: <li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li>
Root node: <GeneDef ParentName="GeneNoseBase"><defName>OE_CeratonsBeak</defName><label>ceraton beak</label><description>Carriers of this gene have ceraton-like beak.</description><iconPath>UI/Icons/Genes/OE_Gene_CeratonsBeak</iconPath><displayOrderInCategory>710</displayOrderInCategory><renderNodeProperties><li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li></renderNodeProperties><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><missingGeneRomanceChanceFactor>0.2</missingGeneRomanceChanceFactor><displayCategory>Miscellaneous</displayCategory><symbolPack><prefixSymbols><li><symbol>ceraton</symbol></li><li><symbol>snout</symbol></li></prefixSymbols><suffixSymbols><li><symbol>ceraton</symbol></li><li><symbol>snout</symbol></li></suffixSymbols></symbolPack><exclusionTags><li>BeardStyle</li></exclusionTags></GeneDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes ()
Verse.XmlInheritance:Resolve ()
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
XML Verse.PawnRenderNodeProperties defines the same field twice: useRottenColor.
Field contents: true.
Whole XML:
<li><nodeClass>PawnRenderNode_AttachmentHead</nodeClass><workerClass>PawnRenderNodeWorker_FlipWhenCrawling</workerClass><texPaths><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakA</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakB</li><li>Things/Pawn/Humanlike/HeadAttachments/CeratonsBeak/CeratonsBeakC</li></texPaths><narrowCrownHorizontalOffset>0.03</narrowCrownHorizontalOffset><useSkinShader>true</useSkinShader><useRottenColor>true</useRottenColor><colorType>Skin</colorType><parentTagDef>Head</parentTagDef><useRottenColor>true</useRottenColor><rotDrawMode>Fresh, Rotting</rotDrawMode><visibleFacing><li>East</li><li>South</li><li>West</li></visibleFacing><drawData><defaultData><layer>66</layer></defaultData></drawData></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.PawnRenderNodeProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.PawnRenderNodeProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.PawnRenderNodeProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.GeneDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.GeneDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
выскакивают 4 ошибки при появлении карты, какая их будет вам полезна не знаю, так выложу все 4. Причём до этого я уже сталкивался с этой проблемой и решалась отключением Realistic planet, но после обновы она стала ни с того ни с сего с чем то конфликтовать
1)
Could not find player faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Faction:get_OfPlayer ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.SetFaction_Patch1 (Verse.Pawn,RimWorld.Faction,Verse.Pawn)
Verse.Pawn:Notify_PassedToWorld ()
RimWorld.Planet.WorldPawns:AddPawn (Verse.Pawn)
RimWorld.Planet.WorldPawns:PassToWorld (Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
2)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
3)
Cannot get current title for null faction.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitleInFaction (RimWorld.Faction)
RimWorld.Pawn_RoyaltyTracker:GetCurrentTitle (RimWorld.Faction)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_RoyaltyTracker.SetTitle_Patch1 (RimWorld.Pawn_RoyaltyTracker,RimWorld.Faction,RimWorld.RoyalTitleDef,bool,bool,bool)
VFEEmpire.WorldComponent_Hierarchy:MakePawnFor (RimWorld.RoyalTitleDef)
VFEEmpire.WorldComponent_Hierarchy:InitializeTitles ()
VFEEmpire.WorldComponent_Hierarchy:FinalizeInit ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
4)
System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref FF7BD8E6]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Pawn_RoyaltyTracker.AssignHeirIfNone (RimWorld.RoyalTitleDef t, RimWorld.Faction faction) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.OnPreTitleChanged (RimWorld.Faction faction, RimWorld.RoyalTitleDef currentTitle, RimWorld.RoyalTitleDef newTitle, System.Boolean sendLetter) [0x00003] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Pawn_RoyaltyTracker.SetTitle (RimWorld.Faction faction, RimWorld.RoyalTitleDef title, System.Boolean grantRewards, System.Boolean rewardsOnlyForNewestTitle, System.Boolean sendLetter) [0x00024] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker:Postfix(Pawn_RoyaltyTracker __instance)
at VFEEmpire.WorldComponent_Hierarchy.MakePawnFor (RimWorld.RoyalTitleDef title) [0x0013a] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.InitializeTitles () [0x00022] in <c5c7b6d244d44877896d77b800b6511c>:0
at VFEEmpire.WorldComponent_Hierarchy.FinalizeInit () [0x00021] in <c5c7b6d244d44877896d77b800b6511c>:0
at RimWorld.Planet.WorldComponentUtility.FinalizeInit (RimWorld.Planet.World world) [0x0001b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.PerformanceOptimizerMod:ResetStaticData()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldComponentUtility.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.World.FinalizeInit_Patch1 (RimWorld.Planet.World)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Planet.WorldGenerator.GenerateWorld_Patch3 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Когда снова возникла это проблема, сперва подумал как раз него. Удалял, ставил на начало загрузки после фреймворков , ставил под конец списка, эффекта ноль.
Разбирался весь день вчера, даже настолько отчаялся, что начал запускать моды по небольшими пачками 3-5 модов и только на Обсидии понял, что проблема в них. Оставил только Обсидию - всё норм, добавил этот расовый модуль - всё сломалось.
А так из обсидии у меня был оригинал, модуль на этот ксенотип и Стиль Обсидии
Лично у меня не один раз уже были случаи, когда подобные ошибки и проблемы появлялись после глобальной смены сборки модов и помогала чистка кэша.
Отсылки из ошибок указывают на VFE - Empire, а в моих модов с ним нет никакой прямой связи.